Interesting mechanics and loved the boss fight!
Play Roguelike Platformer
Dynaminute's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1009 | 3.767 | 3.767 |
| Artwork | #1708 | 3.791 | 3.791 |
| Creativity | #2012 | 3.791 | 3.791 |
| Audio | #3094 | 3.070 | 3.070 |
| Narrative | #4102 | 2.535 | 2.535 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You must end the game before you run out of time
Comments
Great challenging roguelike platformer - I really love the animations on the player's jump/movement :)
@Conor Wilson Thanks for playing our game and leaving this review!
Rouge-like journey + clock ticking down work so well together, and it fits the theme so well. I really like the concept of this and hope this gets turned into a full game.
@VoodooEconomics thank you for the very kind words! Comments like yours really get us excited and motivated to turn it into a full game!
@GearWorkz Studio Thank you for taking the time to play our game!
I really love the polish! I was surprised by the breadth of upgrades found in the benches and the platforming was fun.
This game is awesome! It's crazy to think that this was made in 4 days. Honestly maybe the funnest game I've played so far. Good work!
@SmoothBrainWorm Thank you so much for playing our game and taking the time to leave such a lovely comment! It means a lot to the entire team!
@finnexistshere Really happy you were able to make it to the final level!! Thanks for playing the game and leaving a review:)
Ok I feel a bit rage baited but at the same time it's fun a bit tough for me though yet I'm sure that I'll play this game again in future, cool concept keep up the good work man ! I'd love if you check our game too !
@Dual Knight Studios Hahahaha sorry you felt rage baited, was definetly not by design or intention! Thanks for playing our game! Will be sure to check out yours as well!
@scriptoman Completing the game with a second to spare sounds absolutely epic, really glad you got to the final level and had that finale!! Thanks for playing the game and leaving a comment!
It's a simple but nevertheless good idea. I like the visual style of the game. Character control also feels good. The only thing missing is more sound effects.
I love this idea, I wish I got it myself. I'd say some more polish would be good, but there's already so much stuff and polish, you can't expect more from 96 hours. I am really impressed. If a cleaned up version is released, I have two wishes: more sounds and jumping on arrow up! ("Hates-to-jump-with-space-in-precision-platformers" unite!)
The final boss area is a really nice touch, it was a lot of fun. The upgrades were also interesting, though they felt a bit min-max-ish, would be fun to steal more of the consequences from something like slay the spire. Overall really good job, I like it!
Hey @CasperDahlinHolst ! Thank you so much for your review and taking the time to play our game! We could'nt agree with you more, a little more polish is needed and generally flushing the entire game/concept out, but there's only so much you can do with 96 hours;) Appreciate your suggestions, we will keep them in mind! It's funny you mention Slay the Spire as we spent the first two hours of this game jam playing it hahahaa, maybe if we had'nt you would have had your better sound design and up arrow jump;)
Cool game, i feel it a little bit janky but maybe its just me. Some levels are a little bit hard but and there are some details i dont like too much.
But after all, is a cool game.
@Penguinsoft thanks for taking the time to play and review our game!
Nice concept to choose which timers to subtract or add while under time pressure.
Genuinely impressed, felt really well polished with nice, fun progression






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