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Farm Invasion | JAM's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| End-of-life plan | #179 | 3.200 | 3.200 |
| Sounds | #213 | 2.400 | 2.400 |
| Theme relevance | #217 | 2.933 | 2.933 |
| Overall | #261 | 2.480 | 2.480 |
| Fun | #282 | 1.867 | 1.867 |
| Graphics | #284 | 2.000 | 2.000 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
End life plan
MY this game will be still downloadble it will have multiplayer after the jam end.
Transparency note
i may started with a pre-made code it have nothing only code.
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Comments
The farm green palette with the wooden fence, bushes and little flowers scattered around is pleasant and colourful, the pixel guy holding the rifle has a funny face, and having a Move Meter counter with a bucket icon hints at some limited mobility mechanic that could be interesting.
I couldn't start it though. I clicked the Start button about five times. It moves position, turns into Play, changes colour, shakes a bit, and nothing happens. I genuinely can't tell whether that's a hover animation or a bug.
The bigger issue is that the whole interface is overlapping itself. The title "Farm Invasion | High Score chaser" runs over the Score counter, which runs over the h.Score, which runs over the Move Meter. On the left I could only read "core = 000" because the rest is off screen.
It looks like the UI was laid out at fixed coordinates for a larger resolution, so in an 800px window it collapses into a mess. Anchoring the UI to the corners with a responsive layout and testing in a small window would fix both problems at once. The game underneath might be good, but right now nobody reaches it.
Poor chickens!
Great joke.
Great sound and music, and the gameplay is really interesting and fun. The game has a lot of potential and feels quite unique, although there are still a few bugs that could be fixed.
pls tell me the bug.
It becomes blurry
same happened to me.
i know that one trying to find more.
Dude, did you make this game in Scratch? If so, congrats, that's seriously impressive!
I noticed the blur effect happens when I hold down the fire button, so I ended up just mashing it to avoid the issue.
Also, sometimes I died out of nowhere. I'm not sure if slimes were spawning right on top of my character, but that's what it felt like.
Overall, great job! Keep working on it. :)
Thankyou i will remove blur after this jam and try to look that is any spawning in head but i think you would maybe going on the conner where they spawn and again thank you and one more thing can you tell me the rating you give i wannna see what part need to improve and it was,nt
made in fully in scratch the blur code was modified in turbowarp.
It gets blurry after a while, so that just ruins the experience for me
Sorry i was don,t having much time to fix all if you know at the first version you can play unblur
The game just restarts if I stay in one place, also it beomes blurry as others have mentioned
Sorry i was don,t having much time to fix all if you know at the first version you can play unblur.
sadly the game seems to blur quickly and doesn't unblur until a browser reset. it makes the core game untestable for me.
Sorry i was don,t having much time to fix all if you know at the first version you can play unblur.
I don't know if it is intentional or not but the screen becomes blurry until it is unplayable
Sorry i was don,t having much time to fix all if you know at the first version you can play unblur.