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A jam submission

NIGHTFALLView game page

Charge Jumps, Escape the Night
Submitted by JayParis, BrandonJayLewis, Jordan Tomkins — 1 hour, 21 minutes before the deadline
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NIGHTFALL's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#9733.7803.780
Creativity#9744.0404.040
Artwork#10544.0004.000
Audio#20513.3003.300
Narrative#41492.5202.520

Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Cycling between dark & light on a Countdown Timer.

(Optional) Please credit all assets you've used
Nightfall asset Credits

Sounds from:
https://pixabay.com/
The World Ends With You
Breath of the wild

Assets:
https://sketchfab.com/3d-models/tree-stump-1e83a3c1c5cb4ec1b7fe419f6a2ea872
https://sketchfab.com/3d-models/small-photoscanned-tree-stump-36e1f0133b5c4f96b8d6da7f55dade18
https://polyhaven.com/textures
Jump device
https://sketchfab.com/3d-models/sci-fi-concussion-grenade-low-poly-48ed7b09066c479d9593351009bf0568
Player character
https://sketchfab.com/3d-models/rigged-racer-9bc2a480eb50498a995ffabf1bfd9bb6
https://sketchfab.com/3d-models/flare-6f922fd8297b465b8054ac8a6c839666
https://sketchfab.com/3d-models/old-lantern-685ae71072744c459e74d9e7a17766a0

(Optional) What would you like to be called if GMTK features your game?
Team NIGHTFALL

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Comments

Viewing comments 31 to 21 of 31 · Next page · Last page
Submitted

This the 100th game I played from this jam, and what a brilliant one it is for that milestone! I loved the jumping mechanic, it's satisfying, there's a skill ceiling, and the light/dark timer thing adds a level of frantic panic to the whole thing, you don't have time to carefully plan out a jump you just need to go! Loads of fun, great entry :)

Submitted

The concept is really cool, but it feels like the time limit is a bit tight? I'd suggest checkpoints but it might take away from the difficulty if that's what you're going for.

Submitted

Amazing stuff! The art and environment are great - that combined with the music made a very interesting surreal, semi-horror atmosphere. The mechanics were a lot to take in at first, but once I understood them, I was flowing. My only critique is that some details were hard to notice, like how long the lantern lasts, or whether I successfully braced for my landing (might be a bug, but it played the leg break sound effect even if I didn't lose any health),  but otherwise the gameplay is very fun and I could definitely see this being a full game someday! :)

Submitted(+1)

MAKE IT INTO A FULL GAME!!!

Developer

Its certainly a possibility, join our discord (button in the menu) to keep updated on any future development :)

Submitted(+1)

What an amazing game. Somehow felt inspired by both dark souls and alan wake, I loved the atmosphere and the art, tho I think I ran into a bug and a pillar disappeared on the second level. I also would have liked if it the path to the end of the level was clearer. Either way, great work!

Developer

The safe zone areas were inspired by the dark souls camp fires so awesome that you picked up on that :). I think you ran into the platforms that disappear upon a timer, the ones with a "Cracked" like texture. Appreciate the feedback I'll definitely consider revamping the level pathing. Thanks for playing!

Submitted(+1)

Great ideas in here !  Some jumps are a bit hard and demand some retry, but that gives back satisfaction !
Good job on the atmosphere too

Developer

Thanks so much :),  glad you difficulty struck a good balance with you, it was really hard to decide on how challenging to make the levels.

Submitted(+1)

Great gameplay! I love how the movement feels, and the open-ended level design is super fun!

Developer

Appreciate that! I wanted the levels to feel open with lots of choice. In a full release I'd love to expand on that idea :) 

Submitted(+1)

The charge jump mechanic is really fun! I enjoyed navigating through as quickly as possible with it while planning around light sources. Very cool style, especially the UI and HUD. Looks, sounds, and plays great

Developer

So glad you had a fun time with it. thanks for playing!

Submitted(+1)

This is really awesome, great work, loved the sound design

Developer

Thank you! Glad someone noticed the sounds haha

Submitted(+1)

Insanely polished puzzle platformer game, it's really impressive you guys made this entire game in just 4 days! kudos to the team, I really enjoyed this game :D

Developer

Appreciate that! It was 4 long days of work, right up until the deadline but super worth it. Thanks for playing :)

Submitted(+1)

Took me a while to understand that we can bounce on the shrooms, only when I arrived at the third area that I understood it haha. Anyways, I love the vibe and the whole day & night mechanic ! I just love games when they have immersive UI as well, great vibe overall !

Developer

I could have definitely been more explicit in explaining those in the tutorial. Thank you that means a lot :)

Viewing comments 31 to 21 of 31 · Next page · Last page