Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Dracula VS Robots ApocalypseView game page

Shmup game, count dracula must survive against the robot apocalypse
Submitted by starved-hippo — 1 hour, 8 minutes before the deadline
Add to collection

Play game

Dracula VS Robots Apocalypse's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#24943.5653.565
Audio#68622.2612.261
Narrative#68662.0432.043
Enjoyment#77452.2612.261
Creativity#87372.3042.304

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
when you die the count goes down

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I liked the art style and the variety of ship designs. I personally felt like the gameplay was a bit too slow for a bullet hell, and I think it would have been cool to have some story (the designs are cool!) or even just a "Game Clear" screen showing your score.

Still, nice job!

Submitted

I hadn't realised that the wings didn't have collision, so I was like, "how am I going to manage this?!"

I felt a little slow and unmaneuverable, which made me feel like I shouldn't bother dodging - maybe if the bullets were more damaging, but I had more scope to dodge them, it would be a little more exciting? It had a cool tone, though!

Submitted

The art is soo pleasing to look at but I do agree that the game is too easy because to some point I could just stand super close to the enemies and defeat them while not losing much health. Enjoyed it nonetheless! I absolutely adore the dracula concept art btw.

Submitted

I liked the style. The wings were a bit confusing since they didn't have a hitbox. I also missed having some kind of indication—like sounds or flashing—when I landed a hit or took damage. I think the game would be better if the pace were about twice as fast. Thanks!

Submitted

Loved the art direction, wish it was a little harder/less clunky in movement, I didn't lose an ounce of health through the entire run, and then enemies just stopped spawning, think the game was too easy, also felt forced to not really fight back at times but just sit on one side of the screen until the ship is done passing. Hitboxes weren't super clear. But do I want a full series order of whatever anime/comic that would adapt this world!

the art is so good!

Submitted

need i even say--- fire artwork and concept!!!

Submitted(+1)

Really great artwork and direction--I love the dark sci fi vampire vibe. Gameplay could definitely use some tightening up though, it's somewhat slow and hard to tell where the hitbox is for your ship.

Submitted

The artwork is amazing, but I feel like the game is in slow motion. (Honestly though best artwork I've seen so far)

Submitted

well done on the graphics!