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On The Clock's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1313 | 3.681 | 3.681 |
| Artwork | #1457 | 3.873 | 3.873 |
| Audio | #2049 | 3.303 | 3.303 |
| Creativity | #3907 | 3.405 | 3.405 |
| Narrative | #5140 | 2.332 | 2.332 |
Ranked from 370 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Nearly every object in the game has a countdown: platforms vanish when their timer hits zero, bombs explode, drones drop missiles, bosses change modes, and a level timer keeps you moving..
(Optional) What would you like to be called if GMTK features your game?
UglyGames
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Comments
Very enjoyable
This is a very fun game. Short and sweet too as a jam game should be. With a great art style too !
Great game!
The spritework was fantastic! I thought "basically everything has a countdown timer" was a cool pitch, but in practice the enemies dying and bricks breaking in one bullet basically meant none of them ever had time to count down, so really it was only the blocks you stood on and the final boss (who was a cool little bullet-hell challenge, to be fair). I wished the enemies were a little tougher, and/or if the blocks you shot through needed to be shot the number of times that their number was with walls of 9's or something, to keep you in range of enemies and make it a little more challenging. Or just longer levels, perhaps. Basically boils down to "I had fun and wanted more of it/it to last longer". Good job overall!
This really giving me old Mario vibe.
Loved it - the art style, the atmosphere, amazing work! :D
Great polish on the game. It was interesting and played nicely. One thing is being able to overcome everything by spamming left click. Other than that great job!
Loved the hat animations. The sfx were also nice and crunchy! I didn't really understand the countdowns on the platforms though, felt a little inconsistent.
ooh good game. graphics are cute, animations stylish, mechanics interesting, and overall fun. very easy to spam click shoot the boss to death though!
good work!
No time to add the jetpack for the boss fight?
Really really good art style, and I like how pretty much everything had a countdown timer to match the theme. Love the animations for running and exiting the level, and the movement / gunplay was really solid. Also great boss fight, although in my opinion the boss theme felt a bit disconnected from the goofy music that normally played. I think the countdown timer on the boss that represented its attacks was a great idea.
I think the shooting sound effect was too loud compared to the rest of the volume, and the boss fight theme overlapped with the credits theme. The jetpack didn't really have much of a purpose imo, and the blocks had different hp values but the gun instantly destroyed them which was a bit odd. Outside of those minor issues i think it's a nice short action platformer and you did well for the short time period.
Great level design, loved the game!!!! and awesome boss fight man love it!!!!
cool relaxing game I really like it, black and white games have their own charm that cannot be confused with anything else good job)
What a short but super fun game! Amazing work there! Awesome art, nice music, great concept! This could easily become a full game! Amazing work!
Always super impressed when jam games manage to include a boss fight. Great work!
This is just fantastic. I wished there was more because I was having a blast. Great concept, looks and sounds great, feels good to play.
Very cute and fun platformer! Also really good idea implementation! Amazing work
What's not to love about this? Simple, feels great, looks great. I hope you make more like this!
Fun little platformer!
It reminds me of the Contra when I used to play it as a child, spent a whole days playing. Love it