The game is a masterpiece, I really like the music and the art. Great good :)
Play game
Having fun, Mochi?'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #44 | 4.708 | 4.708 |
| Audio | #763 | 3.660 | 3.660 |
| Narrative | #1136 | 3.388 | 3.388 |
| Enjoyment | #2617 | 3.353 | 3.353 |
| Creativity | #5364 | 3.092 | 3.092 |
Ranked from 521 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
"Having fun, Mochi?" is a hidden object game where you count down the critters you find. When you found them all, you advance to the next scene.
(Optional) Please credit all assets you've used
None. Everything is made by our team
(Optional) What would you like to be called if GMTK features your game?
Mimir Games
Comments
Nice little game, I like how you leverage the parallax to make panning part of the gameplay to expose some of the bugs. The intro sequence is very cute, and the art style and audio make a simple concept enjoyable to play.
The artwork is so soothing with the music, really helped me feel better after a stressful day
I'm really happy to hear that! Knowing the game could help someone unwind after a stressful day honestly means a lot to me—that was exactly the kind of cozy, relaxing experience we were hoping to create:)
The response has been far beyond what we expected, and with how much people seem to be enjoying it, I'd absolutely love to turn it into a full Steam game. Thanks again for your kind words and support!
Wow what a game with great art work. I have to say your team got really good artist and musician! It brings me serenity. The game is smart that most of the little critters are relatively easy to find and just a few of them you have to zoom in to reveal them from the parallex! I think those are the good mechanisms you should keep! The gameplay is short and sweet and I genuinely enjoyed and eager to play more if you have more content in the future! I used to play many of those hidden objects game like 15yrs ago. So great work guys!
Very cozy and the music and sounds felt fantastic! I wish there were more levels, and I didn't quite understand how it fit countdown, but good job!
Thank you so much! We'll definitely continue development after the jam, and hopefully one day I'll be able to release the full version on Steam:)
Concerning the theme, as all hidden object games, it has a countdown of objects you need to find. I was planning to include a timer with a countdown too, but decided against it - with time pressure the game wouldn't be relaxing anymore
This is a relaxing game. maybe if the critters had an animation of flying away or something It would take it to the next level. I didnt see the countdown mechanic though
thanks! that's a cool idea - though for a snail it will take a lot of time to move away, hehe:)
Concerning the theme, as all hidden object games, it has a countdown of objects you need to find. I was planning to include a timer with a countdown too, but decided against it - with time pressure the game wouldn't be relaxing anymore.
The art and audio are amazing. You all created a world that I want to spend time in. I think you're leaning on the genre a little hard, and while it technically fits the theme, the countdown mechanic feels ancillary to the world you've built. Relaxing and beautiful, though!
Thank you so much! I'll definitely continue development after the jam and finish the levels that I didn't manage on time - and hopefully one day I'll be able to release the full version on Steam:)
Concerning the theme, as all hidden object games, it has a countdown of objects you need to find. I was planning to include a timer with a countdown too, but decided against it - with time pressure, the game wouldn't be relaxing anymore.
very cool game had hard time finding the last bug, I was zoomed in and It seems the last bug for me was possible to find only after zooming out. I used the smell thing to find it. nice game :)
WOWOWOWOW such a cute game, the art work is phenomenal! Such a relaxing vibe, my only critique is that I didn't realize some bugs were only visible when you zoomed in (at least from what I experienced), but that may be more of a skill issue with me and hidden object games than anything. Insanely polished game and I expect this to do very well!
cute art style and nice atmosphere. There were 2 I couldnt find for the life of me! The audio clips sadly from time to time
thanks so much!
To find all the bugs you need to Both zoom and drag camera around. If you are not sure, you can make the hint circle smaller in Settings. If you don't see the bug in the centre of the circle, it's probably behind a bush. It's possible to see them all, I promise:)
I think it might be related to how FMOD behaves in the browser. Could you try a different browser? If that doesn't help, the Windows download should work without the audio issues.
I really loved your art style. It reminds me of those beautifully illustrated children's books. Maybe that's actually your day job? 😄
That said, I'll be honest: I'm not really convinced this is a game, or that it fits the jam's theme very well. There's no real challenge (like a time limit or any kind of failure state), and the gameplay is extremely simple.
I remember playing a point-and-click game called Freddi Fish as a kid, and that definitely felt like a game. This... I'm not so sure.
You clearly put a lot of work into this, though, so I hope this ends up being the only negative review you get. I'm following you, and I hope next time I'll see something that's not only beautiful, but also genuinely fun to play.
Thank you so much for taking the time to play the game and write such thoughtful feedback!:) I'm really happy you liked the art style—that's a huge compliment!
I completely understand where you're coming from. This is a hidden object game, which is a pretty niche genre. It's designed to be more of a relaxing, cozy experience rather than a challenging one, so there aren't any fail states or time pressure. I think it's perfectly fine if that style of gameplay isn't for everyone—just like not everyone enjoys fast-paced action games. Sometimes it's nice to slow down:)
I actually remember playing Freddi Fish too!:) It's a great game, but I'd consider it more of a point-and-click adventure. The main similarity is that both games are controlled with the mouse, but point-and-click games can cover lots of different genres, from adventures and puzzles to hidden object games like this one.
Concerning the theme, as all hidden object games, it has a countdown of objects you need to find. I was planning to include a timer with a countdown too, but decided against it - with time pressure the game wouldn't be relaxing anymore.
Thanks again for the kind words! I really appreciate the encouragement, and I hope you'll enjoy whatever we make next—even if it's something completely different.
I really loved your art style. It reminds me of those beautifully illustrated children's books. Maybe that's actually your day job? 😄
That said, I'll be honest: I'm not really convinced this is a game, or that it fits the jam's theme very well. There's no real challenge (like a time limit or any kind of failure state), and the gameplay is extremely simple.
I remember playing a point-and-click game called Freddi Fish as a kid, and that definitely felt like a game. This... I'm not so sure.
You clearly put a lot of work into this, though, so I hope this ends up being the only negative review you get. I'm following you, and I hope next time I'll see something that's not only beautiful, but also genuinely fun to play.






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