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A jam submission

Mad Miner - IncrementalView game page

Arcade Incremental Bomber
Submitted by Denji — 2 hours, 15 minutes before the deadline
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Mad Miner - Incremental's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#18023.5413.541
Audio#31763.0543.054
Creativity#40033.3783.378
Narrative#40692.5412.541
Artwork#49202.9732.973

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Round ends when your HitPoints drop to 0 or when there are no more bombs to drop. Transmitter ticks, bombs count down.

(Optional) Please credit all assets you've used
see description for full credits

(Optional) What would you like to be called if GMTK features your game?
Denji

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Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
(+1)

I like the art style and the idea of this game alot ! 

Submitted(+1)

This is a seriously addicting entry! Blending a classic Bomberman mechanic with incremental meta-progression and a skill tree is a brilliant twist. I loved how the different upgrade menus are actual physical rooms that your little miner hangs out in. Optimizing your movement to blow up ores and snatch them before the bomb countdown ticks down is incredibly satisfying. The Minecraft-inspired ore visuals feel right at home, though a volume slider and tooltips on the skill tree would be nice additions. The grind to get to the deeper depths is a bit slow, but the overall gameplay loop is super smooth. Fantastic work!

Submitted(+1)

I loved how my little miner would spend time exercising in his room. I had fun blowing up as many nodes as possible and then rushing back to collect the ore before time ran out. A nice take on incremental mechanics.

Submitted(+1)

Played at https://twitch.tv/hedge_in Part 3 @ 38:20 <3 I actually really liked the gameplay loop and enjoyed the meta progression alot! I found it really relaxing, I think if the art was more polished I'd buy it!

Submitted(+1)

Fun game I love it!!

Submitted(+1)

Nothing super new in terms of concept (very Bomberman) but decent execution ^^ was fun to try this on stream!

For criticism, I think the main tweak to make would be to swap some assets - having Minecraft textures is a bit much!

Submitted(+1)

man i haven't played this style of gamein a while ,take me back and good idea , i like the quarter too and the minecraft theme , a lot made in 4 days , GG

Submitted(+1)

Such an addicting, enjoyable game, very much a time-consuming game, but that sort of thing is really up my sleeve anyway. Great job!

Submitted (1 edit) (+1)

Very nice game. It is a little grindy but that's ok, just means imma take a break after reaching depth 7 and return some time after the jam. Would be cool if we got about 2 more seconds of running around after dropping the last bomb. Might also be good to add tooltips for the upgrades. It seemed like I couldn't unlock Dash until after I realized could zoom out of the upgrade tree. Luv the art and sound design. My favorite part is probably getting kicked down lol. Cute fun game. ദ്ദി(•ᴗ• )
Oh yea also a volume slider might be nice.

Submitted(+1)

Couldn't figure out how to get to the next level on stream but felt like I got a good idea of the game after a couple of runs. I liked the fact you included a skill tree and their menu implementations were different rooms. Good job submitting a solo game!

Submitted(+1)

The only feedback I could give is juicing a little more the signal of the next bomb about to fall. I'm not a fan of signals on top of players characters, but this one works ok in that placement.

Haven't gotten to depth 3 yet, but I got hooked u_u

Submitted(+1)

Don't judge a book by it's cover, I find myself judging unfairly too early on game jam games, this was really charming, and I had a lot more fun with this than I thought, I will be playing more of this off stream, I am excited to explore the game play loop to it's fullest!

Submitted(+1)

this is a super smooth feeling game! :) the minecraft-esque ore visuals really sell the whole mining vibe lol, well done! <3

Submitted(+1)

It's really fun to optimise your movement around exactly when the bombs are dropping to get most resources, but I wish progression was faster because I wanted to play the later levels with diamonds etc. but already spent a while playing the early level

Submitted(+1)

very well developed ! there was a lot of content and if anything progression could be a little faster

(+1)

Pretty satisfying, i hope my feedback on stream helped

Submitted(+1)

Chaining TNT explosions is good. I feel like it probably should apply to the placed bombs as well, and maybe the placement shouldn’t be on the count down if you continue to work on this.

Submitted

I like idea for different rooms instead of just ui. I played downloadable version and I did enter deeper stages by pressing start and switching stage number. I enjoyed chains of explosions at lower levels.

Submitted(+1)

Awesome take on the bomberman meets the countdown theme, genuinely enjoyable to play! I can definitely, see this being a complete game c:

Developer

Welp! Who knows! Maybe it will be completed one day😁

Submitted(+1)

Very fun and bomberman inspired type of game. I liked the incremental type of progress and the whole upgrade tree system. Would love to see the complete version with more balancing so we could go further into the depths without having to cheese the grind. Great work overall!

Developer(+1)

Thank you, It was fun watching u play it!

Viewing comments 26 to 7 of 26 · Next page · Last page