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20 Seconds To Launch's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #841 | 3.625 | 3.625 |
| Creativity | #1045 | 4.000 | 4.000 |
| Enjoyment | #1151 | 3.725 | 3.725 |
| Narrative | #1558 | 3.225 | 3.225 |
| Artwork | #2817 | 3.475 | 3.475 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have 20 seconds to build a rocket and secure your placement on the leaderboard
(Optional) Please credit all assets you've used
Programmers:
P1ngP0ng
MrT
DopiePanda
Graphics:
Garcherblu
Production Manager:
Kot
Music:
Grand_project (pixabay)
Sound Effects:
Freesound_community (pixabay)
Soundreality (pixabay)
Dragon-studio (pixabay)
(Optional) What would you like to be called if GMTK features your game?
Rainy Day Games
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Comments
Will absolutely be coming back to give this game more investigation. I like the premise, physics games are always a bit harder to get the hang of since everyone's physics engines are different. I do love the concept though!
Some suggestions
1 - Hotkey the parts, in a timed game, mouse drags are expensive. Since the goal is to build a sturdy and reliable rocket, mouse drag is an annoyance
2 - Add a tutorial level. I got what I was suppose to do immediately, but not every player will have that experience
3 - Add a gradient change as I fly higher. The sky staying the same color didnt really showcase I was gaining altitude
I also made a rocket game, so I am biases in the fact this is a PERFECT tie to the theme lol, but great job overall!
Thank you so much for the wonderful comment and feedback! We are weighing out the pros and cons to continue developing it and maybe making it a Steam release :D If we do that, I’ll definitely circle back to this comment and make sure your suggestions comes along with <3
The gradient does already change, but we only had time to make 6 different background slices due to the limited time, but maybe we should have fine tunes the height numbers for the transitions between the backgrounds better, I do agree.
Loved your game as well, got my heart pumping and had be leaning for what might fault might happen next XD <3
I think it would be more fun if you allowed rockets to launch even without all the parts. Too many parameters made the first session a little less enjoyable. Anyway, it’s still very funny and a complete game. Happy gaming!!!
P.S.: Don’t mind the “Be me Be me!!!” title. I’m from Salus Centum: /jam/gmtk-jam-2026/rate/4812359
I absolutely agree with you. Based on the flight stats we have collected so far, out of 3739 rocket launches, 2470 failed due to missing fins XD Those damn fins! (Not you, people from Finland)
Thank you so much for the nice comment, I will be checking out your game as well <3
Edit: AH! I already checked out Salus Centum! I still remember those damn stomach bacteria XD I absolutely loved it, you guys did great! <3 I’ll check out “Be me Be me” as well tho <3
This is incredibly ambitious for a short game jam, what a triumph! My best was only 9.6k meters.
Thank you so much! <3 Yeah I’m impressed myself that we managed to pull it off, without even messing up anyones sleep rhythm! :D
My parents wanted me to make a similar game and I didn't know how it would be done but you did it! Fun game, taking me back to my KSP days. Good work!
Thank you for the entertaining stream! Was lovely to watch you play so many of the different submissions! <3
Woah I love these kinds of games! I liked that the components had a noticable effect on how the rocket flew. I also like the charcater design for the characters on top, helps add vibes haha. Overall cool game! Great work!
Thank you for the very nice comment! Yeah our artist did very good, and we spent probably 1/3 of the development time on the physics and adjustments after having it playtested :) I’m happy you liked it! <3