The platforming mechanics felt really good and I felt the minimalist pixel art style really fitted the darker setting. I did notice that after the first boss the gameplay started to feel a bit samey. Maybe it would've been better to focus on a shorter experience with some more variety? Having your life counting down constantly is a really fun idea but I felt like in the current version it was a little bit too easy to recover causing it to never really being a challenge to the platforming mechanics.