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(+1)

I hate scary games, but I managed to play through this one (on first try).

+ The atmosphere is pretty good.

- The grass keeps clipping through the road.

+ The enemy sound design means you know from which direction they are comming from and have enough warning time

The map not showing your location is great. You have to figure it out by looking at the coordinates which takes time and would allow the monsters to sneak up on you. Sadly the enemies don't move on their own. Still increases the tention if you are running out of time and are lost.

And bor the bird that souns as a money sound effect gave me a heart attack. It was fine the first time but it just kept going and going and I was imagining some horific birdheaded monster right behind me. Well imagination is the greatest scare anyone can give you.

Also if running has no cost, just make it the default walking speed. I don't need to catch a carpal tunnel from your game >w<

Oh and the game was a bit laggy. Moving the mouse around felt a bit choppy

Thank you for playing! I appretiate you taking time and writing such detailed review, this is very valuable to me, thank you!

All your points are valid. Though I was surprised to hear that the bird sounds were that scary lmao 😂

Monsters are sleeping, they hear you and react to sounds, so running does have a cost, for some reason I assumed that to be obvious, but from what I see in the comments, almost nobody understood that... I guess I was struck by the curse of knowledge assumption..?)

But you still managed to beat it on the first try, congrats 😎

(+1)

With the running, I guess that makes sense...

I just asumed the monster agro was range/sight based. Not only because they obviously react to you when you get close, but also because that would be easiest to program :3