Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

ATMOs Delivery Co.View game page

A fast paced delivery game (in space!) (with capitalism)
Submitted by Horko Rosso — 7 hours, 34 minutes before the deadline
Add to collection

Play game

ATMOs Delivery Co.'s itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#15783.8333.833
Narrative#21313.0003.000
Audio#21503.2783.278
Enjoyment#24513.3893.389
Creativity#31443.5563.556

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A constant money drain works as a timer!

(Optional) Please credit all assets you've used
See description for full credits!

(Optional) What would you like to be called if GMTK features your game?
Horko Rosso

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Really fun game. The gameplay is very smooth. The art looks great. I had a lot of fun with this one. Great job.

Submitted(+1)

Hi, what a pretty good game, was hard, i liked it :p

Submitted(+1)

The controls are super unique and I thought trying to master them was a lot of fun. I found it to be really difficult but really fun as well. I like the fantasy of a frantic sci fi delivery guy

Submitted(+1)

Fun idea! It's definitely on the harder side, I wasn't able to complete it. Left/right strafing was hard to grasp and didn't end up using it that much. Otherwise it's a fun arcade game, good job!

Submitted(+1)

Wow, being a delivery driver in the future is dystopian! lol

This game reminds me of asteroids a bit :) It’s a great concept!

There are some balance issues. I think this game could be SUPER fun with some QoL improvements, primarily the controls. (It’s very difficult to control. I’d like to have more control of my ship with the time pressure.)

But the game is FUN - I will also say, I do like that you have to be selective with the upgrades, but a warning would be nice - if you spend too much on upgrades you have to start all over (because you will have no time left). It might be worth considering separating the money from the timer - and then when you get “paid” for your delivery route, you get penalized if you do poorly (e.g. don’t get a lot of money, or you get charged money) rather than having my money directly tied to the timer, to prevent players from having no timer on the next round.

It would also be super cool if you had the opportunity to upgrade after each delivery - having to make upgrade choices under time pressure would add a lot of risk and reward to the game I think.

But overall great submission. I really hope you keep working on this, as it would SLAAAPP with some extra TLC <3

Developer(+1)

Thanks for the reply! Lots of great feedback. Definitely a few things I want to revisit afterwards, controlling the ship was one thing for sure I want to work on, it's pretty wonky right now.

I wanted to do a high risk/reward type choice with the upgrades, spending your timer! I'd like to flesh out that idea more, make it more central to the loop, originally I gave the player $30 at the start of every shift, and anything left over was banked for upgrades, I think that's an idea I'd like to re-explore! Thank you again!

(+1)

Amazing! I love the Galaga inspired ships. The only reason my enjoyment wasn't a full 5 stars, but a 4 was due to the upgrades making me go completely broke and softlocking me on the 2nd level. lmao.

Submitted(+1)

it was fun but hard. the control could be easier, also a suggest adding a warning that you money is to low

Submitted(+1)

cool, quite hard. feels like you can get screwed by which route you randomly get lol

Submitted(+1)

Very sweet! The controls took a bit to get use to but after that was fun! Gave me some crazy taxi vibes

Submitted(+1)

Very fun arcade stile game! Zooming between the opsticales to the next delivery was very satisfying!