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A creative little puzzle game. In places having to be a valid spot at each second made me think a bit more about my route, in other places I had to repeatedly burn 0.2s because there's a bunch of jumps. 

Thanks for the comment ! Yeah that was the goal of the game, but it's only really well implemented in the last two levels. The previous ones are tutorials about all the mechanics you will encounter, but they're not timed perfectly.