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Quota's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #2727 | 3.500 | 3.500 |
| Audio | #3878 | 2.909 | 2.909 |
| Creativity | #4335 | 3.318 | 3.318 |
| Narrative | #4958 | 2.364 | 2.364 |
| Enjoyment | #5760 | 2.682 | 2.682 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In order to win, you need to count your downs (kills) and keep track of how many kills you've gotten.
(Optional) Please credit all assets you've used
Everything was made by me
(Optional) What would you like to be called if GMTK features your game?
beanesque
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Comments
loved the artstyle and audio and a really creative idea
i love how the art is animated and i think the theme implementation is very creative! not sure if it’s just me but the camera angle got weird at some point where i could only see the lower half of the screen
haven't run into that one yet, that's weird. if it's reproducible and it's not too much trouble could you get a screen recording of it and send it to bugs@beanesque.com? thanks for playing!
A really cool way to interpret the theme and one that could I could definitely see being expanded upon. I love the art style too!
Sometimes I got a quota of few small ones and many large ones, and that made it more difficult. Movement is very snappy (i like that,, but it takes away immersion). Would love to have seen more worlds and variation! keep it up!
Count your downs is such a cool take!
The game is really fun and engaging!
It's also really, really hard 😭 maybe spawn in more enemies as you go because right now they're just crowding in on me hahaha
Also, nice art, and the sound effects are so cute 👍
I love the art and animations
I love the little guy. So cute, like a bean. The dying animation is so funny as well, its side-eye is killing me.
I tried but too hard for me ^^'
Absolutely love the art here. The losing animation with the spinning guy was my favorite part. It made losing not feel so bad (and I lost a lot haha)
Such a simple idea and even simpler combat system. Yes it manages to be super engaging and challenging, even strategic. Its really cool seeing simplicity bloom that way
Clever use of the theme! Different audio for each enemy was a nice touch and definitely helped with counting, and the animated art is really cool too :)