i really like this! the movement felt very fluid and unique, and the art matched the story and atmosphere really well. i think the lagging was a bit too much and it gave me a bit of a headache, but i think if it happened at predetermined times like the end of the tutorial, beginning of a level, etc it would work really well and wouldn't interrupt gameplay as much.
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Pointless's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1045 | 4.000 | 4.000 |
| Narrative | #1108 | 3.400 | 3.400 |
| Audio | #1605 | 3.400 | 3.400 |
| Enjoyment | #2632 | 3.350 | 3.350 |
| Artwork | #4228 | 3.150 | 3.150 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The timer counts down and you have to beat the game before the countdown hits zero. All the abilities have countdowns after activation and during activation.
(Optional) What would you like to be called if GMTK features your game?
Jeremiah "Bullfrog" Hollingsworth









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