For anyone knowing basic Go the game is too easy, but the opponent is silly and cute so whatever :3

| Criteria | Rank | Score* | Raw Score |
| Narrative | #58 | 4.357 | 4.357 |
| Artwork | #65 | 4.673 | 4.673 |
| Audio | #333 | 3.867 | 3.867 |
| Enjoyment | #524 | 3.969 | 3.969 |
| Creativity | #924 | 4.056 | 4.056 |
Ranked from 196 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Two Countdowns in game- a 'Turn-Limit' that counts down, and a 'Countdown Collar' that the player must clear to win!
(Optional) Please credit all assets you've used
See description for full credits!
(Optional) What would you like to be called if GMTK features your game?
Mokadevs and Sev!
This is the first time I've ever played Go/Weiqi/Baduk in my life and I'm glad it was with a super cute and friendly and normal cute girl !!!! I love the art and general aesthetic so much!! The tutorial was great and covered it just enough for me to not die (the upgrade to see living spots helped a lot too because I would've never thought to close some of mine if not!!!). The dialogue and writing are so cute too I already love them so so much!!!! I would play more weiqi with her!
At first I was a bit lost, the tutorial went by so fast. BUT because it uses go, I was able to just look up the rules and understand more of the game and continue. It was great in the end and as my first exposure to playing go, a funny way to experience it.
As for the theme... I did not "feel" it. As in, while the countdown was there, I felt more threatened by the stones than the number in the corner. But even with that in mind, it was a polished, brain scratchy and fun!
Love the characters and got me to learn a thing or two about go :D The art is wonderful and love the back and forths both of them have throughout it.
I like the art alot, Gameplay wise is also nice and feels responsive, music too feels very fitting
The character expressions are very adorable! The only thing I find maybe odd is that the eyes must be exactly 1 space each and it doesn't work if the eyes are larger.
So fun an intersting idea, a more complete version of this will be amazing
Such an amazing quality, art, sound, everything is so great! One of my favorites from this jam for sure!
Beaten the game!! Very fun idea to turn go into a roguelike! The narrative and art were entertaining, and the game itself was fun. I kind of wish there were places where you can perhaps make the placing of the stone faster later on - I feel like when you lose at some point (quite early on) you already know you cant recover from the damages, and just want to get over the round by just finishing all the rest of the turns. Lovely go tutorial for people who dont know beforehand how to play! Well done<3
Finding a go-inspired game is pretty original this Jam. Clearly visible that your artist has a lot of experience with drawing anime. I'm a sucker for roguelikes and you tickled that nerve. amazing submission.
Love the game, I thought it was go but it not, very fun to play :D
Love the artwork and animation! I've never played Go/Weiqi before and the tutorial explained it very well! Loved the upgrades as well, really added variety to the game
What a nice introduction to Go/Weiqi, never played it before and I always assumed it would be super overwhelming if I did ever try.
I am a sucker for most Moka games in the jam every year but this one was an absolute blast (pun unintended). I love extremely normal characters who enjoy extremely normal games with extremely normal bomb collars.
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