The premise is simple and to the point, I occasionally did struggle to see the holds themselves, but this only applied to the small ones and I found I could reach quite far, which sped the game up once I learnt the paths I could take, overall a fun game with some really fun speed potential! I think the amount of time I could hold felt nice as I couldn't linger for too long, giving me a nice sense of urgency, though I didn't quite feel that for the water as I could ascend far quicker than it. Though it did give a good incentive to not fall!