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Shart

12
Posts
1
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A member registered Jun 11, 2021 · View creator page →

Recent community posts

The premise is simple and to the point, I occasionally did struggle to see the holds themselves, but this only applied to the small ones and I found I could reach quite far, which sped the game up once I learnt the paths I could take, overall a fun game with some really fun speed potential! I think the amount of time I could hold felt nice as I couldn't linger for too long, giving me a nice sense of urgency, though I didn't quite feel that for the water as I could ascend far quicker than it. Though it did give a good incentive to not fall! 

I like the flipping a lot, though I think if there's something that could be expanded upon it would be that. The obstacles I think were placed well and makes the jump even more engaging than before. Good job would be cool to see it grow into a more fleshed out game!

The style was very nice to look at and the music fit the vibe very nicely, I liked the idea of learning the game through finding the messages that told you the controls, making the moveset feel quite complete overall, the countdown I think was implemented nicely too! overall cool game would love to see it expanded!!

cool concept, timing the bombs to destroy the oncoming enemies I found engaging, having a whole ass level editor is a cool touch too. 

Devious ah protagonist. big fan of the tone of the game it got a good few chuckles, I like how fast paced the countdown is and also how punishing getting hit was.

it's fast paced, the looting system is simple but always beneficial, the traps are good for keeping me on my toes as I play, cool game! would love to see the mechanics expanded with maybe more loot and more levels though as it is it's still great!

I like the rotating planet, I like the balance between the destruction rate and the nature rate, though it did seem to be a bit slow, increasing the speed a tad couldn't hurt, still a cool game with potential!!

Cool idea, I liked how everything seemed synchronised to the beat and the goal kept me going for a while! cool game!

Really cool mechanics and unique visual style! I struggled with the mechanics myself but I think that's a me problem. I think the countdown mechanic and having to manage more than one at once makes a really engaging experience. Counting down from 9 to 1 is such a simple idea but you executed it greatly!!

I heard the 'you're under arrest' quite a lot lmao, the countdown and somewhat unpredictable nature of the npcs gave it a nice sense of challenge and required a couple gos to get the hang of it. Cool game!

I heard the 'you're under arrest' quite a lot lmao, the countdown and somewhat unpredictable nature of the npcs gave it a nice sense of challenge and required a couple gos to get the hang of it. Cool game!

The story telling was concise, the artwork was visually pretty and the gameplay was simple but quite refreshing, a nice mix of mechanics that kept me engaged to see the story through to the end. Good Job!!