The premise is simple and to the point, I occasionally did struggle to see the holds themselves, but this only applied to the small ones and I found I could reach quite far, which sped the game up once I learnt the paths I could take, overall a fun game with some really fun speed potential! I think the amount of time I could hold felt nice as I couldn't linger for too long, giving me a nice sense of urgency, though I didn't quite feel that for the water as I could ascend far quicker than it. Though it did give a good incentive to not fall!
Shart
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A member registered Jun 11, 2021 · View creator page →
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The style was very nice to look at and the music fit the vibe very nicely, I liked the idea of learning the game through finding the messages that told you the controls, making the moveset feel quite complete overall, the countdown I think was implemented nicely too! overall cool game would love to see it expanded!!
Really cool mechanics and unique visual style! I struggled with the mechanics myself but I think that's a me problem. I think the countdown mechanic and having to manage more than one at once makes a really engaging experience. Counting down from 9 to 1 is such a simple idea but you executed it greatly!!