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A jam submission

Time to go downView game page

A platformer where the time is the limit.
Submitted by GameMonkey31 — 2 hours, 28 minutes before the deadline
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Time to go down's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#50312.9472.947
Narrative#60952.1582.158
Audio#62062.4212.421
Enjoyment#75072.3162.316
Creativity#77922.5262.526

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The platformer has a countdown per level. If you fail to complete the level, you are brought back to the start.

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Comments

Submitted

This is great! I loved this. Well done!

Submitted

Good job! That's pretty cool for a first game

Submitted

Outstanding for a first game. Wish there were more levels to play. Keep at it!

Submitted

That's ur first game ever?? bro this is so good for a first game!!
I wouldve maybe added a background and some other levels, but great start:)

Submitted

How do I jump across those spikes? Cant jump that long. Otherwise looks great.

Submitted

one of the most important part of about platformer is telling the player how high u can jump, it looks to me you have it at roughly 4.5 tiles, but the height we need to jump through is 3 tiles, which lead to alot of frustration, also ice tile being early is not recommended either

Developer

Yes I agree. I now realized my game is stuck in developer mode and skips the first 4 levels, that kind of introduce you into the game. I’m pretty sure I changed it before exporting, but maybe I forgot to save the changes and it just got ignored :(

Submitted

Decent game for a 1st entry in a jam. I try to give as much feedback as I can to lots of games, so here are some aspects that can be improved: 

1) The background is simple but works. If you want to make it better then I recommend learning how to make a parallax background. 2) The countdown could be implemented more into the gameplay. Right now it is just a hazard. Maybe you want to add time clocks that add more time or reward players for taking less time or more risks. 3) A few more levels would be nice so that the game doesn't end after 2 screens. 4) since this is a platformer, I would highly recommend to make it as fair as possible (fair ≠ easy). You already have good checkpoints. I would also add the usual stuff like jump buffering or small collision boxes.

Overall I think you have made a 1st game that is a lot better than most other 1st games. Good job!

Submitted

For a first game jam, I think this is already a great result!