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A jam submission

Rise of the TartansView game page

Only 7 days left Joan, you better get prepared. Or don't I guess
Submitted by NickMckinnis, Spicer Audio (@spiceraudio), BrushingBlooms (@AmberlinBlair) — 10 hours, 18 minutes before the deadline
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Rise of the Tartans's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#11773.9723.972
Audio#15573.4173.417
Narrative#26962.8612.861
Enjoyment#43872.9722.972
Creativity#44043.3063.306

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In our game, the player must survive for a total of 3 days. We have introduced numerous cooldown and countdown features and even incorporated countdown into a final boss enemy which is a cherry bomb.

(Optional) Please credit all assets you've used
All of our art was created by our team either during the jam or in a previous jam. ( we salvaged the previous project for parts to make this build)

The only external asset used was our font a CCO asset called Yoster Island

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted(+1)

I had so much fun building the base and upgrading it! I really loved this game and creativity you have put!

Submitted(+1)

Very fun game! Reminded me a lot of Kingdom: New Lands, which I loved. 

I had an interesting bug, where all the evil cherries from the right side got stuck on top of each other and couldn't move towards my castle and once I got close to them, I got one-shot xD

But very fun game, nice and and cozy music. Love it! 

Submitted

Really cute game ! The gameplay loop is satisfying, and I had a lot of fun playing. The player movement felt a little slow at times, but overall it's a fun and well-made game. Great job !!!

Submitted

I like the art style it is pretty cute :)

Submitted

I thought this game was very cute and enjoyable, I really sucked at it though! The artwork was fantastic, both the backgrounds and the sprites. I also loved the music for the boss battle! Very good response to the brief.

Submitted

I didn't quite understand how to attack. The instructions next to the game showed spacebar as attack, but it was just jumping. Maybe I'm stupid, that's possible too haha. It was also not super clear what the walls did. I expected them not to allow enemies through, but they were free to move around them, so I was confused.

I'm guessing that the game is inspired by Kingdom Two Crowns, but I've never played it myself, so maybe that's why these mechanics are not clear to me.

Submitted

This was a really cute game about a little kingdom management game. Gathering wheat, managing your dough economy and upgrading your defenses creates a cool gameplay loop that I enjoyed so much. Balancing resources and protecting your kingdom is what keeps things engaging and where the difficulty resides. Even though I played twice I couldn't defeat the cherry king lol.

Also, you guys have a very beautiful and colorful pixel art, I think the game has plenty of personality!

It was really fun to play and I love how you used the gamejam theme for the game, greta work!

Submitted

I really enjoyed the pixel art and the gameplay reminding of 2 crowns made me feel at home ^^ the game might need a bit of polish but I liked discovering the tartians :) Congrats !

Viewing comments 28 to 21 of 28 · Next page · Last page