This was a very basic but fun game! I loved the asset choices and the satisfying mouth animations :) I suggest looking more into the hitboxes and the layers of each character as sometimes I could pick up the character behind another one though it wasn't intended. I love the urgent and exciting feeling throughout the game and the progressive scaling does make it challenging but an overall smooth experience. Overall, I didn't expect this to turn out so fun :)
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Thank you so much! :)
Yeah, I'm 100% with your point: the game needs more polish, especially on the side of collision detection and sorting objects.
...but at the end of the day, I had to prioritize things as a solo dev, and some things had to suffer because of that haha!
I really appreciate the honesty and your detailed feedback. Thank you! <3