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(+1)

This  was a very basic but fun game! I loved the asset choices and the satisfying mouth animations :) I suggest looking more into the hitboxes and the layers of each character as sometimes I could pick up the character behind another one though it wasn't intended. I love the urgent and exciting feeling throughout the game and the progressive scaling does make it challenging but an overall smooth experience. Overall, I didn't expect this to turn out so fun :)

Thank you so much! :)

Yeah, I'm 100% with your point: the game needs more polish, especially on the side of collision detection and sorting objects.
...but at the end of the day, I had to prioritize things as a solo dev, and some things had to suffer because of that haha!

I really appreciate the honesty and your detailed feedback. Thank you! <3

(+1)

haha yeah, as a fellow solo dev I get the stress throughout the making of the game and needing to make decesions about what to perfect and what ideas need to be ditched. This was without a doubt an amazing game nevertheless no matter if it was made by a team or single developer!