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A jam submission

Time of DeathView game page

Beat the clock, or die trying!
Submitted by FinnG — 50 minutes, 17 seconds before the deadline
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Time of Death's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#44.7444.744
Enjoyment#1154.2824.282
Audio#13833.4623.462
Artwork#24133.5903.590
Narrative#43322.4872.487

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game centers around a death timer which COUNTS DOWN how long the player has left to live. The twist is, that the the timer is part of the platforms.

(Optional) Please credit all assets you've used
Everything (programming, art, music, SFX) made by me.

Created using the Godot game engine.

(Optional) What would you like to be called if GMTK features your game?
Finn Gras

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Comments

Viewing comments 34 to 21 of 34 · Next page · Last page
Submitted(+1)

Well deserving of the top #10 spot!

Submitted(+1)

Why was this so fun? The "Self-restraint" and "Constallation" levels were fun trying to find a route that worked.

Submitted(+1)

Amazing ! Well deserved creativity win !

(+1)

Knowing Mark and puzzle games, this game has such a good shot at making to Mark's Favorite. Loved every level till the end. Great game. 

Submitted(+1)

I absolutely loved the concept and game, well done!

Submitted(+1)

Very cool game!

Submitted(+1)

Wow, that's a really great game idea. I really like it. Besides the good game mechanics, creating interesting puzzles is very difficult, and I think you did a fantastic job in such a short time.

Submitted(+1)

Really great use of the theme. Also I really need to compliment the level design feeling very well thought out and had a really good grasp on how the main mechanic works.

Submitted(+1)

Very creative use of the theme. In particular, a lot of levels made great use of the fact that the digits could be changing in relevant ways whilst you are mid-jump.

Submitted(+1)

A truly creative idea! Amazing use of "Count Down"! I love this!

Submitted(+1)

Holy moly I loved this, this seems like it was a blast to design as well!

Submitted(+1)

Finally a fresh take on the theme (atleast on what I've played so far). This is such a creative game and it deserves to be featured as one of Mark's favorites for how good playing this felt. I never get to finish all of it (stuck with trapdoor) but from the looks of the previous levels, I know all of those remaining levels are well designed. 5 stars all the way!

Submitted(+1)

Insanely good level design. When stars were introduced, I thought "finally a normal mechanic for once, I will just not pick up stars and be on easy mode." naive me, the stars increase complexity the exact second they show up. I gave up on self-restraint, because first star forces me to pick it up, and I couldn't figure out how to go from there. No but the game is actually good., so good.

Submitted(+1)

This is a really cool game that expanded upon it's base idea in a way that a lot of jam games aren't able to do! I had a great time playing it!

Viewing comments 34 to 21 of 34 · Next page · Last page