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Seriously, you’ve created a really cool touch-typing trainer, and I strongly recommend considering a commercial release.

Making modern players type text on a keyboard is a very bold gameplay choice, although it probably won’t appeal to everyone. I didn’t quite understand how the game connects to the jam theme, but both the idea and the execution are excellent.

The graphics are absolutely top-notch!

(+1)

Thanks, glad you liked it! We’ll definitely consider expanding it :D

About the jam theme: we’ve interpreted the “burn” part as witty insults and the “slow” both as 1) it’s a game about speed and 2) each burn deals little damage, making it a slow process to defeat your opponent (inspired directly by the “Vicious Mockery” cantrip in D&D, because i find the concept of two bards shouting insults at each other, dealing 1d4 per hit, until one of them faints very funny).