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alpinweb

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A member registered Feb 13, 2024 · View creator page →

Creator of

Recent community posts

Great idea and a really fun mechanic! I think this project has strong potential on mobile devices. It could also work very well as a mechanic within a larger game :)

A lovely story and great music — thank you for the game!

For future jams, though, I’d recommend avoiding a long text-heavy introduction with no interaction. Players usually want to get into the gameplay as quickly as possible.

I rated your game too)

I rated your game and left feedback)

Great idea! The game is very atmospheric, and the 3D art looks impressive, especially considering you only had one week to make it. It’s a shame you didn’t have enough time to add animations, though.

The jam theme is represented really well, and the core mechanic is a lot of fun :) I also really enjoyed the sound design!

It’s a good mechanic. To be honest, there isn’t really a complete game here yet, since it lacks a clear gameplay loop. However, you should definitely keep and develop this mechanic because it’s interesting.

Combined with character movement and exploration, it could become a very atmospheric adventure game. Alternatively, you could build a puzzle game around it.

Overall, the concept has a lot of potential :)

Fantastic game! Both jam themes are represented really well. The controls, visuals, and sound design are all excellent.

I especially loved the idea of finding your way through the darkness. The camera work and tutorial are also implemented very thoughtfully. We might even borrow some inspiration from a few of your ideas!

I’ll definitely show your game to the rest of our team!

Thank you for the feedback! That’s a great idea!

Thank you! I’ll pass the compliment on to our illustrator :)

Thank you so much for the wonderful feedback! To be honest, I rarely manage to win myself =)

Thank you so much for the feedback! I completely understand — I think all of us burned out a little during this jam :)

Interestingly, our original idea was actually to make a game about a game developer slowly burning out =)

Thank you so much for the kind feedback! We put a lot of effort into creating the right atmosphere, so we’re really happy that you enjoyed it :)

Thank you so much for the wonderful feedback! It’s incredibly motivating :) I’ll definitely pass your kind words on to the rest of the team!

Ok, I Played your game and left feedback. I saw your feedback. Thank you. Don't forget rate please =) 

The visual execution and overall presentation are excellent. I also really like how you combined the game itself with the design of the game page. The pixel art is very high quality, especially for a jam project.

The first thing that stood out to me was the font. It works well for buttons or elements like the clock, but not for longer text because it is very difficult to read.

I also noticed that some interface elements overlap. For example, this happens when you add logs to the stove several times in a row.

Overall, this is one of the most interesting projects I’ve seen in this jam :)

Thank you for playing our game =)

Thank you for your feedback!

Thank you! 

The music is great! However, everything else still needs quite a bit of work. In any case, well done for finishing the game and submitting it on time!

Thank, you. I played in your amazing game and leave comment!

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This is amazing! I’m genuinely impressed by how you managed to create such an exciting game about snails using just a single button.

The only time I felt this many emotions during the jam was while running away from ghosts in our own game! I especially want to highlight the music — it’s absolutely fantastic.

The only thing that needs some improvement is the UI, since the text at the bottom of the screen gets cut off. It would also be great to add some boosters directly onto the track.

And if you ever decide to make the gameplay more complex, simply allowing the snails to switch lanes and block each other’s path would already add a lot more depth.

Thank you so much for the feedback! I’m really glad someone noticed and appreciated the burning bar, because I added it right at the very end and stayed up until around 2:30 a.m. working on it =)

I also played and rated your game!

Hi, fellow jam participants!

I’d love to invite you to play and rate our game. In return, I’ll play your game and leave detailed feedback both on the jam rating page and in the comments on your game page, provided they’re enabled.

Sounds like a pretty good deal to me! And honestly, we’re proud of how our game turned out. We put a lot of effort into it and genuinely hope you’ll enjoy playing it.

Here’s the link: /jam/gwueble-jam-2026/rate/4815628#post-16865827

Seriously, you’ve created a really cool touch-typing trainer, and I strongly recommend considering a commercial release.

Making modern players type text on a keyboard is a very bold gameplay choice, although it probably won’t appeal to everyone. I didn’t quite understand how the game connects to the jam theme, but both the idea and the execution are excellent.

The graphics are absolutely top-notch!

Thank you for the detailed feedback! We’re really glad you enjoyed the game.

There couldn’t have been any technical compatibility issues with the audio, since the game was built in JavaScript and runs directly in HTML5. We simply added the sounds in a hurry right before the deadline, so they definitely need more work.

You’re absolutely right about the animations as well. If we decide to develop this prototype further, reworking them will be the first thing I tackle.

Yes, In last level in most of dialogs. Yes I use z, and tried skipping.

Cool theme implementation. I can finished only 2 levels, but I had fun in your game!

Really beautiful graphics and music. Great and smooth control! Thank you for your game.

I played your game, rated and leave comment. Please, rate my game /jam/gwueble-jam-2026/rate/4815628

A great take on the tower defense genre! I think the game has strong potential to grow into a full project. However, I personally couldn’t really see how it connects to the game jam theme.

I couldn’t really see how the game connects to the jam theme, but the game itself is absolutely fantastic. Every aspect of it is executed at an exceptionally high level!

A very strong project with excellent execution. The way you interpreted the jam theme feels really original! :)

I’m almost ashamed to admit it, but I had a lot of fun burning the hippies in your game :D I might borrow the idea someday and make a game about a fire elemental that burns everything around it.

A great take on the tower defense genre! I think the game has strong potential to grow into a full project. However, I personally couldn’t really see how it connects to the game jam theme.

Great idea! If the fire level were shown not only through text, but also through visual changes to the flames and the speed at which they burn objects, this could become a really fun clicker game. The concept has strong potential to grow into a full browser game.

Thank you so much for the game! I managed to finish it, and the writing was very touching. It reminded me of the first games our team made, which were also inspired by Undertale.

I did encounter one rather frustrating bug: some dialogue lines repeat several times, which occasionally left me stuck in the dialogue window. It would be great if you could take a look at the dialogue code and fix this issue.

Thank you again for the game and for bringing back such warm memories. I’ll definitely show it to the rest of my team!

Thank for your feedback! We many debated about hitboxes, thank you for help =)

Thank, you for plaing!

Cool ideas, Thank you for playing