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Very cool and creative idea! 

How did you design the levels/timers? Was it just trial and error? I wonder if that could be a potential game mode. Where you get a list predetermined timers each level and you must arrange them on the grid before playing, tweaking the layout as you play through trial and error.

Had a lot of fun beating it, great job!


Sometimes I had an idea like with the second level where there is one way you can move it to move left but then you have to move the grid back so you can go right. Others I just used trial and error.