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(+1)

It is a nice game and I liked it but I must say it is very frustrating. For example, the game guides the player by only letting him go down. You pick the skill to push down and then you freely let the player pick left or right... I chose left and I took a long time of suffering to say 'maybe I should insist on right' and I was able to complete the game after more suffering. Don't get me wrong is a good game, but that was a little bit of my experience. Of course I also must mention is a good game and a complete game with content. I liked the music among and part of the animations. Good job!

(+1)

Eyy! Firstly, THANK YOU for playing! Gotta hand it to ya for getting to the end :]! You're completely right on the difficulty side of things, I didn't manage to make the level design as tutorialized as I usually do make a lot of it become guesswork more than "experimentation", especially considering I'm restricting how a mechanic works (only shooting in certain directions) which should've had levels to delve into that change :'].  Glad ya enjoyed yerself tho bud! Will be sure not to overscope next time xD so as to have more time for this! <3