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A jam submission

7 Second DungeonView game page

You die every 7 seconds!
Submitted by jSpeak — 14 hours, 17 minutes before the deadline
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7 Second Dungeon's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#4334.0004.000
Creativity#18173.8383.838
Audio#24083.2163.216
Artwork#35033.3243.324
Narrative#36602.6222.622

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You die in 7 seconds

(Optional) Please credit all assets you've used
Music: Spooky Dungeon by You're Perfect Studio https://opengameart.org/content/spooky-dungeon

Sound: https://freesound.org/

Pixel art: jSpeak

(Optional) What would you like to be called if GMTK features your game?
jSpeak

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Comments

Viewing comments 27 to 21 of 27 · Next page · Last page
Submitted

It really feels like a 7 second zelda game, especially with the bombable walls and hidden rooms behind them. I think it would benefit from a little bit more time, or a way to increase the time through upgrades somehow or something. I haven't played Minit, but this is how I imagine that feels to play! Well done!

Developer

Yeeeah the time is tight for sure. I did think about having some kind of time increase upgrade but I just didn't end up putting it in the game. Yeah I only heard about Minit when I was explaining this game to a buddy. I'll have to check it out! Thanks for the feedback and thanks for playing!

Submitted

I liked the games difficulty it was really challenging. Great job. 

Developer

Thanks so much! Thanks for checking it out!

Submitted

Loved the concept and the game itself was simple but the progression was done really well. The 3 skeletons was probably the hardest bit but I feel the balancing around the 7 seconds was really good considering it's a jam game. Really well made!

Developer

Glad you liked it! Thanks for the kind words and thanks for playing!

Submitted

Gosh 7 seconds isn't a lot of time! I still managed to get a lot done! I was going to give up on the final boss, but I finally got him with 0 seconds left on the clock. Great job!

Developer

Grats on beating it! Thanks for playing!

Submitted (1 edit)

This game was SUPER fun.  Loved it.  Great work.

Developer

Thanks so much! Glad you liked it!

Submitted

Side question:  What engine is this game made with?

Developer(+1)

It's a little custom 2d engine I made from scratch with C++ and SDL2!

Submitted

Wow!  Cool.

Submitted

Super hard, but a lot of fun! 

The concept is really smart, I loved it.  I didn't quite get it at the beginning, but it's a really good idea! 

Developer

Thanks for the kind words! Yeah it's definitely pretty tough but hopefully you found the difficulty to not be too crazy. Thanks for playing!

Submitted

Hell yeah! Loved it! 

Very clever puzzles and mechanics, it's like a perfect little mini-mix of rougelike and metroidvania! Having things like that bombable wall that's there to create the shortcut to the boss is such a small detail but really adds to the experience. You really do feel clever when you find it and use that second it saves to beat the boss!

The vibes are great, all that's missing is the bloke you bought the lamp from saying some fun things when you pass him and you got gold!

Great job!:)

Developer

Hell yeah I'm glad you loved it! Thanks for the kind words and thanks for playing!

Maybe the lil shopkeep could have used some of that amazing voice acting you did for Gobomblins ^^

Viewing comments 27 to 21 of 27 · Next page · Last page