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A jam submission

Last LightView game page

PSX suspense game of steering a boat toward safety while you're running out of time.
Submitted by Duke Blimpton, real_p0wer, saadalazazy, akshatvats786 — 1 hour, 6 minutes before the deadline
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Last Light's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#18383.7613.761
Narrative#33952.6852.685
Creativity#45893.2613.261
Audio#47272.7392.739
Enjoyment#48342.8802.880

Ranked from 92 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Every second is a ticking clock—between rising engine heat, declining hull integrity, and a shark closing in on radar, reach the lighthouse before your time runs out.

(Optional) Please credit all assets you've used
See description for full credits.

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Comments

Viewing comments 40 to 21 of 45 · Next page · Previous page · First page · Last page
Submitted(+3)

I really like the early Playstation aesthetics, definitely the highlight of the experience for me!

The game experience itself is a little opaque due to making all of the player feedback diegetic. To understand what the game state is I have to break away from whatever task I'm in the middle of doing and check the boat damage, for instance. I can't say this is bad per say, it's a more of a specific design choice to get to the feeling of tension I think this game wants to evoke, but a side effect of this choice is that the game can be a little confusing.

Submitted(+3)

Game can get me to stay in stress at all process. That's the point when a COUNT DOWN isn't apears but you feel it. Amazing!

Submitted(+3)

There are some rough edges but I like the fact that the countdown is more metaphorical here.

Submitted(+3)

very good low poly design i love it all 5 stars for you very good game

Submitted(+2)

Dealing with the engine got annoying fast. Especially RSI valve. Also he shark you can't do anything about is also not fun.

Submitted(+2)

Very appealing style but sadly gameplay is quite repetetive with no evolve. Nonetheless good job!

Submitted(+3)

its a good concept, but a little repetitive.

Submitted(+3)

Some of the best visuals I've seen in the jam with good sound design, but the gameplay didn't quite do it for me. I think the core issue was that I didn't have a sense of how far away the lighthouse was or whether I was even getting closer to it, so it felt like an endless loop of chores until the boat sinks rather than a tense race against time.

Submitted(+3)

I didn't understood we had to move the ship ourselves at first ahah Neat gameplay otherwise! I really liked the aesthetics.

Submitted(+1)

bit confusing to start

Developer

I heard you the first time bro✌️ 

Submitted(+1)

No my internet gay af and sent it twice

Submitted(+2)

bit confusing to start

Submitted(+3)

The environment looks and feels great, and the mechanics all played nicely. In my opinion, some eerie music/background ambiance could add to it, especially if the sharks were in play more, but I still like the dead of the night feel. But looks like you all put a lot of work into the components/systems of this game, and it shows.

Submitted(+3)

Fun game and I enjoyed going back and forth between driving the ship and making repairs. The only thing I'd say is that the shark never felt like a threat in any way.

Submitted(+3)

Hello! I enjoyed your game. Visually very good mood. I loved driving the boat through the dark, the rocks and the waves. looking back and forth between the radar  and the rocks was good gameplay.  I was a bit discouraged When I realized the lighthouse was moving because i realized i did not have a good way to gage how much farther i had to go. Also i was not sure if engine failure and the steam was my fault or just a random breakdown. The minigame for restoring the steam is absolutely fantastic btw, also i appreciated the help screen. Good job! 

Submitted(+3)

Interesting game, a lot of different components to juggle.
Readability is a little hard, I feel through a few walls a couple times.

Overall I did like the game, needs clean up for sure, but at this point what game doesnt

Submitted(+3)

Thats a lot of work. The art style is pretty amazing and this is the second game that really scared me with those sound / ambience ! Great work !!

Submitted(+2)

Love the atmosphere and visuals.
I think there is no collision infront of the steering wheel. I clipped through and fell into the sea (off the map).

Submitted(+2)

Great foundation! Mood is great and the systems play well with eachother. I particularly liked the little radar near the steering wheel, it’s a nice little detail that really sells the whole experience for me!

If I had to give some feedback on things that could be improved on it’d be that I wish there was more of an indication of when things were about to break. It felt like even if I could predict things like the steam pressure overloading there was never enough time to actually prevent it, and I had a hard time telling when the shark would attack, he was just kinda hanging around.

All in all I had a nice time, keep it up!

Submitted(+3)

When i first loaded in the lighthouse didn't appear. The second time it was there but it looked like it was moving away from me as i was getting closer. Maybe it is intended. Couldn't put away the fire extinguisher I don't know if I can't or just couldn't figure it out. The atmosphere was top notch. Loved this game. Great job.

Submitted(+3)

cool graphic.

Viewing comments 40 to 21 of 45 · Next page · Previous page · First page · Last page