Narrative game so good I googled "Anamnesis". Also I think you should maybe not have jumping off your balcony as a go-to for waking up. That seems unhealthy.
I'm usually not too excited for narrative jam games, but this one was pretty good! Having the actual "game" be kept a secret in the screenshots & description added to the theme of attempting to recall memories of one's self, mainly cause I wasn't working too hard to commit each area to my own memory. It makes the game more about hastily recalling things you only half-remember, while using the context clues to help jog what memory you have - which is probably what you were going for.
The only main weakness, I think, is that each area feels a little generic. I don't really get much of a unique idea of who this character is from just a few locations they've been in, and the items I'm moving around seem more tailored to the gameplay loop than the story (Like, I see a syringe, so I know it has to go to the hospital). I think if there were more ways to learn about the character's life, I'd be a little more hooked on the story than I already was (For example, one of the objects being a family photo or wedding ring could indicate the character's relationship, or if they had to be placed in a drawer rather than the bedside table, it might say something about that relationship. Sorry if I'm armchair designing a bit).
Regardless, I think the story being written here is still good as-is, and the gameplay integrates nicely into it. That last line of dialogue also hit pretty hard, damn.