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Borrowed Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #4954 | 2.688 | 2.688 |
| Creativity | #7429 | 2.625 | 2.625 |
| Enjoyment | #7509 | 2.312 | 2.312 |
| Artwork | #8321 | 2.188 | 2.188 |
| Narrative | #8626 | 1.750 | 1.750 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game revolves around a constantly ticking countdown timer that serves as the player's lifeline. Every action and encounter affects the remaining time, forcing players to make quick decisions and carefully manage each second. Survival depends on keeping the countdown alive, making the theme central to the entire gameplay experience.
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Comments
very cool idea! maybe you should make the spawnrate a bit higher because, especially at the start it feels a bit boring, also some projectiles are slower than others. but overall preatty cool little game, congrats!
Thanks for the feedback bro and thank you for playing the game ya I will surely work into that.
The characters look really cute! Each of the enemies were visually distinct, which made it easy to tell them apart! I was able to get a score of 22! Nice work!
Thanks for playing bro Love to see you enjoyed it.
Pretty cool! I with that I could shoot faster, and that there were more enemies on screen. Its not as fun to just run and look for bots. I pretty much only have 1 maybe 2 on screen at once? Never felt like I needed to dash. I think more chaos would be super fun! Good job though! The realistic gun noise was cracking me up
Thanks for your feedback and suggestion I will surely implement it especially including more than one enemies at a time on game screen.
I found myself playing way longer than I intended too, super good work! My favorite endless-style game so far
Thanks for playing it love to see you like it and its a huge compliment thank you.
Nice game, got 24 points! Didn't really feel the need to use the dashes, which saved me a lot of time.
Thanks for playing love to see you enjoyed it.
I like the flash game era style of the enemies, juxtaposed with the very high res gun. Nice touch with the different SFX for <30 and <10 seconds left on the timer. Could do with a bit more depth as there was only ever one enemy on screen and the larger enemies with more health gives the same reward as the rest. Keep at it!
Thanks for playing love to hear you enjoyed it.
Congrats for the game. My suggestions would be only to give the player more feedback on their actions such as small screen shakes. This juicy would improve a lot the gameplay
Sure bro Thanks for playing it and your feedback and ya I would work on that.
Fun idea ! I had a hard time playing with a trackpad, but that's on me for the added difficulty XD
Thanks for playing love to see you enjoyed it.
Easy to understand rules and fits the theme. Good for killing time. I suggest more feedback when shooting at the enemies. Good job!
Thanks love to hear you enjoy it.
The game itself is great concept fits the theme perfectly, the only thing I think you should have done better is placing more objects in your scene this give the player a sense of speed you cannot even tell your moving without this.
Oh ya you are right.Thank you for the feedback I will surely implement it.