Really love the idea and the color mixing was a great way to add more depth and strategy. Though I like how doctors have reduced speed vertically to encourage more thought about where to grow specific herbs, it felt they were too slow. My best score was 13. Would love to see this polished and developed further!
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Plague Manager's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #1231 | 3.349 | 3.349 |
| Audio | #2149 | 3.279 | 3.279 |
| Creativity | #2160 | 3.767 | 3.767 |
| Artwork | #3679 | 3.279 | 3.279 |
| Enjoyment | #4710 | 2.907 | 2.907 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to cure the patients before the countdown reaches zero and they die.
(Optional) Please credit all assets you've used
see description for full credits
(Optional) What would you like to be called if GMTK features your game?
Fokos





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