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SYKWHG?IBLTBYOSTLFTFFSATYHTGTTOSOTSWHAWOBTCRZ's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #1019 | 3.444 | 3.444 |
| Enjoyment | #1156 | 3.722 | 3.722 |
| Audio | #3164 | 3.056 | 3.056 |
| Creativity | #4217 | 3.333 | 3.333 |
| Artwork | #6745 | 2.556 | 2.556 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game requires you to memorize the layout of the level and pass to the other side before the countdown ends.
(Optional) Please credit all assets you've used
Soundtrack "THE DEEPEST" by floatie (https://linktr.ee/floatieforreal)
(Optional) What would you like to be called if GMTK features your game?
Your Ordinary Duck
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Comments
Really interesting NAME of game, but i think it's NECESSARY to made a block red, and add red line before exit, cause that waiting before start is so frustrating and sometimes i don't understand where is exit. GL!
Fun game to play. About the level, some level have quote but don't disappear when light turn off, i don't know if that's a bug or ur idea to help player finish the level. Despite that, everything else so good, the stage not too easy or too hard to play and the argue with seth, that must be the main thing of the game, i guess :)). Hope to see more project from you
Good game, makes you work on spatial thinking. In the next update, please make a normal X button)
Gave you an extra point in narrative as the beef with Seth has me intrigued. Genuinely fun game, good job. There were a few bugs with the audio, are you using an audiostreamplayer on each loaded in scene? It seemed to bug out whenever I moved when the scene was still loading in.
Thank you! I started setting up the audio in the last 2 hours and I was scrambling to get it done lol. I noticed the stuttering when changing rooms or dying quickly in the engine but it's definitely a lot more noticeable in the HTML build for some reason?
t'was very fun, and simple
That is absolutely the title of all time. Quite a fun game but a bit frustrating.
I searched the x for so damn long....
Cool idea! In some levels i would wish the start timer was shorter or could be skipped (like i now the level shape, i just made a mistake and dont want to wait 20s again). Simple but genius concept. To the color theme: brat sommer forever, i guess?
Thanks for playing! I actually didn't even realize it was similar to the album cover until there were 30 minutes left to submit lol. Using the same exact font definitely didn't help either
Funny premise, but I can't figure out if I'm doing something wrong or if there's a bug; I don't see where my mouse is supposed to start, or how to tell whether I've completed a level correctly. I tried starting from the green square and working my way to the left edge, but nothing happened and when the time started over, the level restarted. I'm assuming that means I hit a wall but I just can't tell.
Unfortunately, I didn't have time to make a tutorial or introduce the concept in a great way. To clarify; you're supposed to remember where the walls are placed before the background changes color, and control the green square with WASD or arrow keys while avoiding them. Thank you for playing the game!
OMG can't believe I didn't think of trying to move the square - I thought the square was to indicate the starting mouse position.
Okay, now that I can actually play the game, this one was pretty fun. The narration got some laughs out of me, the music is nice, each level has one or two quirks. I cheesed a lot of them by placing my mouse and even my fingers onto the screen as reference points!