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A jam submission

Gem WorkshopView game page

Roll the dice. Polish your stones. Know when to stop.
Submitted by NewVision1 — 1 hour, 16 minutes before the deadline
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Gem Workshop's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#31213.5623.562
Artwork#40563.1883.188
Enjoyment#41773.0003.000
Audio#49542.6882.688
Narrative#59632.1882.188

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Every stone begins with a Target number representing its remaining roughness. Roll two dice and their total is subtracted from every active stone. The closer a stone gets to zero, the more valuable it becomes. But greed has consequences.

(Optional) Please credit all assets you've used
Music made by me.

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Comments

Submitted(+1)

Agreed with Neptune23 but nice game and concept overall ;)

Developer

Thanks a lot !

Submitted(+1)

Cool game, what you've done here is enjoyable and I think it could be the foundation for a really good incremental game if you added more upgrades and some automation. Good submission :)

Developer

thank you ! 

Submitted(+2)

I absolutely love push-your-luck games, but I think the underlying problem with this one is that the punishment for pushing your luck too far just doesn't feel like a punishment. I can spam the reroll button until I have a couple of crystals at a high value and then sell them. An idea, if you continue to work on this game, would be to charge the player money for each crystal that spawns in (except for the emerald so that you don't ever end up completely stuck at $0) and allow the player the ability to choose which crystals you want to spawn in next, maybe you want to go with some less risk lower value crystals or try for some higher value crystals and get a ton of money in return. And then make the return rate on the board (beginning: losing money, middle: breaking even, end: gaining money).

Overall though I think you had a fantastic idea, and the pixel art was really nice!

Developer

Thanks a lot for those ideas, ! Yeah you're right it's lacking a lot for the moment ..

Submitted(+2)

The concept is really cool and original. I just wish there was more risk to losing the dice roll, like losing money. Right now I can spam for the perfect gem. Some sounds effects for the dice and gem polish and breaking could add to the feel.

The UI looks really nice, and it has an ambience to it. Especially the dice’s velvet box

Developer

Thanks a lot , and you re absolutely right for the risk and reward balancing , i 'm gonna change that , if you have any ideas let me know : ) 

Submitted(+1)

This game is absolutely horrible for my crippling gambling addiction in games tbh i get penalised for being greedy,but coorborations dont inaccurate , jokes aside pretty fun game it puts you in a trans of gambling

Developer

thank you haha ! 

Submitted(+1)

nice game, I like the concept!

Developer

Thank you : ) !

Submitted(+1)

Very unique and creative concept... well done on coming up with such a brilliant ;) take on the theme!

Developer(+1)

Thank you,  i just tested your game and left a review : )