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A jam submission

Seven Shot ShooterView game page

A chill incremental game with a high skill ceiling.
Submitted by Quilo — 6 hours, 59 minutes before the deadline
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Seven Shot Shooter's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1944.1904.190
Audio#11653.5243.524
Creativity#28233.6193.619
Artwork#56662.8102.810
Narrative#89541.6671.667

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have seven bullets and your supply has a count down.

(Optional) Please credit all assets you've used
See description for full credits

(Optional) What would you like to be called if GMTK features your game?
Quilo

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Comments

Had fun, the excessive amount of particles and sound effects added to my enjoyment immensely. :D 

Submitted

Very fun little game. The particle effects really make it. Also could be a really fun mechanic with actual enemies attacking you instead of targets. Nice one!

Submitted

One of my favourite games in this jam. Chill music and easy-to-understand gameplay. Really fun.

Submitted

I can't stop   I just have to keep playing.   

Submitted

A very short and fun game with a simple game loop. Once I unlocked the super ability this game became a cakewalk which was a blast! I loved the feedback with the number growing bigger the more points you got in a short time. With a few more mechanics I can see this being a game I sink a lot of time into

Fun Game, i see a lot of potential

Submitted(+1)

The sfx is really satisfying, great job.

Submitted

ohh awesome idea! i feel like i could sink in a few dozen of hours in this game , good job, thank you for the game! 

Submitted

This was a quick incremental game ahah.
Easily one of the most enjoyable games I've played today; it was extremely satisfying as well.

Developer

Thanks for playing and commenting!

Submitted

That was a nice quick game! Great visual game feel! Those particles are amazing!

Submitted

Smart to make the incremental experience 5 minutes long! Quick to the satisfying part, great job!

Submitted

The shop button is really inconspicuous; I’d make it green or red—or better yet, have it blink—since I played for about twenty minutes without upgrading anything. But honestly, the experience turned out really satisfying—it feels great. It’s a pretty standard concept, but the execution is top-notch.

Submitted

I really enjoyed this. I bought everything but the last target upgrade and the victory option. At the start it felt hard to aim my shots and I took my time. I quickly pivoted to just spamming all seven shots right away. Because it was so hard to aim, and there's no penalty for pressing continue and starting a new room, that was the fastest way for me to get points. The top unlock path in the shop is obviously the most ineresting, I liked all of those upgrades. Not sure why it isnt also a vertical layout like the other upgrade paths though. I noticed what I think is a bug with the super shot: after holding it down and maxing out the fill ring, the level generated more targets and teleported the player. Overall, had a fun time playing this. Nice work!