Great narrative framing, really enjoyed the writing. The transition from static puzzle game to gun golf was an… interesting juxtaposition. I think Gun Golf could be a good mini-game on it’s own if you had more control over the gun itself, but then maybe wouldn’t fit the narrative quite so well.
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The Entrepreneur Had a Brilliant Idea's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #259 | 4.026 | 4.026 |
| Creativity | #1752 | 3.846 | 3.846 |
| Audio | #1878 | 3.333 | 3.333 |
| Enjoyment | #4734 | 2.897 | 2.897 |
| Artwork | #5198 | 2.923 | 2.923 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Entrepreneur has three different ideas for making the big buck, all centered around the idea of count-down.
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See game page for full credits
Comments
I like the story and the narration a lot, really worked well and had me hooked through the entire thing. I will say that I found the first two gameplay segments a bit confusing, and the third was mildly infuriating because my mouse kepts moving ever so slightly and completely throwing off my aim. I believe the deadzones could be set a bit better with the gun aiming. Still enjoyable, I had a nice time with it!
I like how the entrepreneurs story is one of repeated attempts, failures, and eventual success!.. Only to be met with dismay. I found some of the minigames fun, but I had difficulty aiming when making small adjustments. Slowly moving my mouse to the right would cause the camera to drift a little to the left, not sure if that's an issue on my side but regardless, still a fun experience!
Loved the narration, immaculate humerous walking simulator vibes a la Stanley Parable. The whole game feels like an allegory for coming up with a game idea for a game jam, haha. Overall I enjoyed it.
I did get confused at both of the first two levels though: I had to read the description to understand you need to go back to proceed at the first level, and I walked straight into the scoring area for the 2nd level (but refreshes so I can attempt the puzzle).
I really liked the idea of the last room with the gun on the countdown but unfortunately it lagged and stuttered quite a bit! Also I guess I have a strong expectation that hitting "shift" will make me move faster because I was surprised to crouch several times lol! I appreciated the extensive settings menu available, but it would have been nice to be able to adjust it mid-game when I had a better sense for how the mouse moved, etc. Unique take on the theme!


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