really fun idea, i love the fat son
i wish there were more dishes, or the cooking were more complicated. It really incorporates the countdown well!
Play game
Tavern Tuition's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1183 | 3.968 | 3.968 |
| Narrative | #1709 | 3.161 | 3.161 |
| Audio | #2368 | 3.226 | 3.226 |
| Enjoyment | #2611 | 3.355 | 3.355 |
| Creativity | #3970 | 3.387 | 3.387 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We're counting down money left to raise for tuition, clients count down their patience time.
(Optional) Please credit all assets you've used
See Licenses page in game's menu
(Optional) What would you like to be called if GMTK features your game?
Darek Greenly AND Gizmo
Comments
Animations with the son were really funny, fun gameplay loop its probably the longest I've played a game out of the 35 I've rated so far! Also I found the hidden food! Do the crowns do anything in this build, I couldn't see if I was supposed to do anything with them?, I thought its when the game ended until I went over 100
The game is great. The only problem: it's hard to click on the guests, you have to get into a certain pose to click and serve the dish. Still, the graphics, audio design, everything is at its best. There is a story, even Easter eggs.
Hey, that was super fun to play! It's incredible what You managed to make in such short time, the atmosphere feels very real, and the gameplay is simple but strategic, having to strategize when to clean, when to serve and when to recover your stamina was a challenge! Fantastic experience, thank you :)
The art of the son getting drunk and devouring an entire chicken were hilarious. I think the gameplay could benefit from having just a bit more risk involved, as I never really felt all that stressed by the rather generous timer. I also did find the secret!
i really love the art and the general idea for the game but i do wish it was a little more engaging than slowly walking place to place and holding E. i think if y'all were to continue working on this, it would be fun if you could throw meals around or something just so there's a little less downtime. good job overall though!
The art is really cool! I thought I killed my son for a second there, turns out I just got him drunk lmao
the art of the son getting drunk on beer and wolfing down some chicken absolutely killed me, lots of fun
I don't think this was your intention but this could be a great horror game.
The absence of music during the daytime section made me feel very uncomfortable. Probably because I am scared of 2D Sprites that always look towards the player xD
I got really stressed whenever time ran out because I was afraid I'd get jumpscared or something :O
Besides that your game is well polished :D
The gameplay loop works well. I just don't see what the stamina is for. I was able to fulfill all tasks without having to eat with my son. (I only had to on the first day and when I missed a customer to discard their menu)
P.S.: I liked the secret cake
My damn son should start taking some responsibility and work too !! Can't even handle a goddamn beer.
FR good game, I like restaurant simulators






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