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plink plonk's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #12 | 4.556 | 4.556 |
| Creativity | #925 | 4.056 | 4.056 |
| Audio | #1878 | 3.333 | 3.333 |
| Artwork | #4139 | 3.167 | 3.167 |
| Narrative | #8153 | 1.833 | 1.833 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have a limited number of balls that counts down. This is also your currency, so you need to balance how you spend them in order to get a high score
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Definitely deserving of its ranking, I had a lot of fun!
Really cool game!!! Impressive how much got done for it in just 1 day and having a highscore chasing game like this is rly cool! Too bad im too dum for minmaxing score here
super addicting! i could play this forever, i love the simple sounds that work so well
This is so awesome! Was skeptical at first but its actually super addicting, and the sound design is awesome
I too like things that fall <3 gg
Way more fun than I initially assumed, loved getting some ridiculous buckets. Managed to reach 4th with 170k but I wouldn't be surprised if I come back later. Could use some QoL things but alas sometimes jams just don't give you enough time to do stuff like that. Super great game, absolutely loved it.
easily the most fun and satisfying game i've played this jam, so simple but fun to play! if i had one addition, it would be for upgrades to not override each other
VERY fun 10/10 would buy on steam
Absolutely addicting game, very polished and a simple but effective artstyle. Really well done!
This game is so fun to play. I love that buying balls also costs balls, really makes you think if things are worth to buy. Thanks for making this fun game!
Great addicting take on the pachinko roguelike genre.
I managed to break the game by having the magnet effect and the score-increase-every-time-a-ball-bounces on the same peg, and the magnet bugged out and wouldn't drop the balls within the magnetic field, and they kept bouncing on that same peg. By the end it got to like 20,000 points for that single peg :D
Wow. It has so much mechanics and they work so well together. Beautiful execution!
And I like that balls are store currency at the same time. Great idea!
I'm obsessed with this plinko-ish game. It's going in my favourites. I love the colour choices and the style. The variety of upgrades available take this from a very simple concept to a really enjoyable game! I don't think I will be able to get to the top of the leaderboard anytime soon, but I did love seeing how different choices affected score at the end of each playthrough.
If you have a few minutes- feel free to try out my game entry :)
I really liked the upgrades. That was a great addition to the game.