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A jam submission

D JoltView game page

Submitted by Quantum Branching, IntUnderflow — 23 hours, 27 minutes before the deadline
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D Jolt's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#46473.0423.167
Creativity#76282.5622.667
Audio#79032.0022.083
Enjoyment#94091.8411.917
Narrative#101791.2011.250

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Gamplay runs on a timer that changes your main ability depending on the state of the timer.

(Optional) Please credit all assets you've used
https://opengameart.org/content/night-city-pixel-art-background

https://fonts.google.com/specimen/Audiowide

"Late Night Radio" Kevin MacLeod (incompetech.com)

(Optional) What would you like to be called if GMTK features your game?
Quantum and IntUnderflow

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Comments

Submitted

Also was at a bit of a loss but I love the art style and wish there was more to see!

Submitted

The core mechanic is really interesting and fits the theme very well. I would probably add at least a short description of the game's concept and the controls on the itch.io page, as it would help players understand the idea more quickly. I also really liked the setting it has a nice atmosphere.
Great job!

Submitted

I didn't really understand what the different abilities were for or what I had to do, so a tutorial would have helped. Still, I completed it and I must say the idea of the abilities swapping periodically is really cool, I really liked it! Also very cool visuals. Good job!

Submitted(+1)

The parallax city background is really cool. I wasn't entirely sure what I was supposed to do. But I did end up beating the game in the end!

Developer

I think we probably should have made the objective of the game a little clearer but I am glad you ended up beating it.

Submitted(+1)

Not exactly sure what I'm doing and why but this game is such a vibe. From the background to the music to the slick movement honestly amazing.

Submitted(+1)

I was a little confused about what I had to do in the game. I figured out that the ability is on a timer, but I didnt know where to go/who to defeat (the person on the right didnt really seem to do much?). The idea is really nice though and it all seemed to work well. Well done :D

Developer

Thank you, I'm glad you like it!