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A jam submission

The ClockmasterView game page

- Mini Metroidvania
Submitted by THEODOx.11 — 4 hours, 10 minutes before the deadline
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The Clockmaster's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#5004.2614.261
Narrative#6603.6523.652
Creativity#16473.8703.870
Audio#20373.3043.304
Enjoyment#32223.2173.217

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The world is themed around clocks, and the main ability is slowing down time.

(Optional) Please credit all assets you've used
All assets hand-drawn by our singular artist.

(Optional) What would you like to be called if GMTK features your game?
Creator Games

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Comments

Submitted

Really neat game. Only complaint is sometimes failing a jump sets you all the way back to the start, rather than at the start of the screen or right before the jump like it does other times.

Submitted

Awesome job! I really enjoyed your Hollowknight inspiration. The moment I heard another character bemoaning his fate from somewhere offscreen I couldn't help but grin and knew I was in for a treat (and a lovely homage in so short a time). Well done!

Really cool! I like the art style and the mechanics are pretty sweet, like walking on cogs when the time is running slow. It looks really good, well done!

Submitted(+1)

Brilliant vibes, visuals, music, really impressive for a jam game. It wears its hollow knight inspiration on its sleeve, even down to the nonsense-language NPC voices (which was a great touch)! I seem to have gotten stuck after picking up the time slow. Looking at the controls, it looks like I need to use a dash to cross a gap. But there didn't seem to be a way back because the door closed on me. Anyway, I did enjoy what I did play. Nice entry :)

Submitted

Great artwork, music works perfectly. Super impressive entry for a 4 day jam!

Submitted(+2)

I absolutely love the vibes of this game! I loved the little worker guy babbling away as I went through the world! Incredible art and music and cute little story :)

Submitted(+1)

Making a hand drawn metroidvania in 4 days is impressive, but unfortunately the game ended up feeling pretty scuffed as a result. Wonder if scoping down a bit might've given a chance for it to get more polish on the movement and level design. I gave up after getting the dash ability as the platforming to get out of that room was just too finicky.

Submitted

Congratulations on your submission! My Dash and Stop Time mechanics were not working. I’m not sure if I was supposed to unlocked them later on but I could not progress anymore and I assume I needed to either dash or stop the time in order to keep progressing.

Developer

Yep! unlocking abilities is a key part of the genre this game is. There is more to explore if you go down.

Submitted

Personally, the game reminds me of Hollow Knight, and yours have really cool art & atmosphere! Although I holded Shift & right click, I cannot dash through the gate after pressing E! So I cannot explore the rest of game's lore. Really impressed by your effort!

Submitted(+1)

That's really cool!
Submitted(+1)

This is so impressive YOU MADE THIS IN 4 DAYS? Bravo man, a whole metroidvania with full narration and boss and audio and art. I love the artstyle. I did get glitched out at one point and it sent me to the void, and I do feel like the runbacks are a lil too long, other than that I enjoyed playing a lot. 

Submitted(+1)

art looks great! love some of the metroidvania elements!

Couldn't get too far, as teh dashj and timestop didnt tricker with either the keys or the mouse. So thje first level beat me.

Developer (1 edit) (+1)

Because of the kind of game it is, you have not unlocked those abilities yet, so you might need to explore more places and find where to pick up those abilities.

Sorry, we didn't really make that clear.

(+1)

Played a bit further after reading it, and saw the place i could go down. Made it to unlock the timestop ability but then after i used it there was a big place where a dash would be needed to cross. So i went back and found i couldnt get back up by the place you had to place an arrow so people knew where to go through. So no dash, went back tgo that lever closest to the time slow place and managed to find a way to just drop to the spikes without dieing, whcih brought me to the red and grey "stone" wall. I don't nkwo how to get through that one, and cannot go back because i don't have the dash and the bug preventing me from dieing in the spikes isn't triggering again. Pic related (sry failed to attach).

Anyhow, cool art and funny voice. Enjoyed the little head bang he does when holding S.

Developer (1 edit) (+1)

Hey, thanks for bothering to play again, great to hear you loved the art and voices. If you can be bothered, to get back up to the first lever and door, when time is slowed, you can jump on cogs with no problems. That should have been said in the popup when you got the ability. 

Unfortunately for us, this game has a lot of content, but because everything's a little confusing, not a lot of people see it. 

You've caused us great joy finding the headbang by the way.

Submitted(+1)

Really nice artwork and animations good game !!!