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A jam submission

Stop the Count!View game page

A short and sweet minigame collection.
Submitted by Woganog (@Woganog) — 3 hours, 2 minutes before the deadline
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Stop the Count!'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#17393.3673.367
Creativity#29233.6003.600
Enjoyment#31733.2333.233
Narrative#44082.4672.467
Artwork#47223.0333.033

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game consists of short countdown-based minigames, similar to WarioWare.

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Comments

Submitted

Yup, level 2 is pretty much unbeatable on mobile. But I like the games with a lot of minigames. Would love to see it :D

Submitted

Fun little collection of minigames. The art is cute, and the variety of gameplay is solid enough for a jam game.

Everyone's already mentioned how unnecessarily difficult Level 2 is, so I'll say having no feedback on how you screwed up the two levels after that is kind of annoying. I didn't really understand why I was failing the basketball level and it turns out I just was missing baskets the whole time.

Still, I had fun and I really enjoyed the ticking of the clock introducing you to the next level.

Developer(+1)

I'm glad you pointed that out, actually! I'm only now realising that the game never tells you how far off you were from the correct score 😭 thanks for the feedback!

Submitted

The game was pretty neat. Second level was jarringly difficult because the game seemingly didn't register clicks half the time, but I managed to get past eventually. I liked the score counting minigame the most. The level transition and countdown sounds were cool and rhythmic, though I would've liked to have heard some music to go alongside them. The last level could've maybe benefitted from randomization of the layout, though I'm not sure if you would've been able to fit that in within the jam's deadline.

Overall, not bad.

Submitted

simple yet charming, love to see another take on a warioware-like! as people have pointed out, second level doesnt register the clicks on the coins well, and i had trouble with the counting the basketball scores one simply because i was counting all the shots and not the scores haha thats on me. would have loved some more music but the 3 hit clock really sets the mood. not that much to say, quick simple fun!

Submitted

Eyyy the minigames were fun lool
But just like some of the other commenters said, lvl 2 had a bit of a problem :P

- Not much to say for the car level , it was simple n cool (keeping it simple made it easy for ppl like me who didnt read the desc or what the game is about :))

- I get the problem in level 2 just like the other commenters but that isnt our fault, and other than that, its all good aswell

But nl.. for me, level 5 was more of an issue than lvl 2
Ig u didnt normalize the vector when u get the direction to move in, but imo that makes it feel weird to control

But i gotta give it to you, i LOVE how you used that music in the game
Full points for that! Just goes to show how simply syncing msuic to stuff in game helps alot :)

My only real complaint is i wish there were a few more mini games lol..

Oh also, i found it funny that the game's name is "STOP" the count but when you DO finish a mini game before the count down ends, youd xpect u were successful in "stopping" the count :P
But it goes down to anyways even after you press the send/download button or just complete the minigame xD

Overall, i liked what i got and had a fun time playing it :D

Submitted

This was pretty fun, got stuck on the coin minigame ngl, i felt like a lot of my clicks weren't going through, can't tell if its just an issue with my mouse lol.

Either way feels really well made with the drums in between all minigames and whatever, great job on making this!

Submitted

Great use of the Rhytmic-style that I've seen use WarioWare-type games use before (the TICK TICK TOCK intro to each minigame).

As other's have said the 2nd level is way harder relatively, than the other levels, and I sort of wish the main game had slightly more overall content. Even if it was just a 2nd round at all the levels with one extra challenge added.

Great job and keep up the amazing work.

Submitted

I was shocked on how good this game feels, I LOVE IT !

Submitted

really cool game simplicity at it's finest

Submitted

Cool game! I would appreciate being able to lower the volume at the start, though, it is a bit loud.

Submitted

I love Wario Ware style games so I definitely enjoyed it!

I just struggled with a couple minigames, the coin one since it was hard to click on them, and the basketball one since I kept focusing too much on one side 😅

Overall I think it was a pretty good game, well done!

Submitted

That was really cool! Simple but fun

I haven't played WarioWare but now I want to :)

Submitted

Love WarioWare! The drumming sound that repeatedly plays helps to set the vibe and the last level becoming the title screen is clever.

Submitted

This is really fun! Giving me warioware vibes with the minigame challenges and the art style works great for it. I really struggled with level 2 but the rest were great, I'm gonna chalk that up to the web build not being responsive enough haha.

Submitted

One of the best games I played so far in this jam! Nice Job, so creative!

Awesome!!! Great work bro, really enjoyed!

Submitted

Great take on the theme, i actually love it !!!!! The audio and animation is great also.

Submitted

Love the audio for the game. I sadly was unable to get through the 2nd level.

Submitted

Love the use of sounds and the warioware inspiration. I was able to get through level 2 on the web build by using my other hand to very rapidly click the mouse. I really like the selection of minigames too, hope this gets many more levels on a full release!

Developer

That's actually the same strategy my playtester used after I published the game lol. Thanks for playing!