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Clocktower's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #9531 | 1.778 | 1.778 |
| Audio | #9571 | 1.444 | 1.444 |
| Artwork | #9898 | 1.667 | 1.667 |
| Creativity | #9944 | 1.833 | 1.833 |
| Narrative | #10154 | 1.222 | 1.222 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game has a clocktower that is slowly counting down and you have to keep its time up
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Comments
Hmm, interesting idea, I couldn’t figure out what to do though – some instructions or controls would’ve been nice. Running around clicking the LMB to kill stuff felt good though and the Player HUD was pretty cool.
I had fun playing, it's a cool way to work in the theme and I like the weapon variety!
lol I could not get the hang of this one, nice game though :3
Good job with Clocktower! It has a clear jam-game charm to it. I liked the core idea and the way it fits the jam theme..
My high score was 1300. Fun simple gameplay loop. I liked the different weapons that you would loop through. The movement was actually pretty fluid and I liked the blood and gore effects. It would be cool to see this further developed. Good job!
Thanks
Loaded game, something hit me, and I fell into the infinite abyss.
I have to be honest, the cover image filled me with a lot of hope that the game didn’t fulfil - I’d be interested to see more of the world that image evokes!
Yeah, the game was supposed to be much better than it is but we didn't even have enough time to add in those models that were created for the game, I plan on continuing working on the game to make it as it should have been
Agh, such as sham! the screen refitting messse with the cursor, but if the screen is not set to full the ui is invisible!
I got 3150 as my highest after playing for a bit. It admittedly takes a second to get into, but the gameplay loop is actually pretty fun! It was a lot easier to play on the windows build. I think a bit of explanation on all of the abilities would be pretty useful, though. Good job!