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321 StandStill's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1392 | 3.895 | 3.895 |
| Creativity | #3800 | 3.421 | 3.421 |
| Enjoyment | #5486 | 2.737 | 2.737 |
| Narrative | #6843 | 2.053 | 2.053 |
| Audio | #9370 | 1.526 | 1.526 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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We do have countdown in the game as the main point for player to payattention to
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Comments
the art is GORGEOUS! the mechanic is rather weird but highly original, great job!
I don't get it, WHAT IS THIS ART STYLE, I LOVE IT! And the gameplay is pretty fun, too!
fun game! beautiful art style! :D
beautiful artwork, character was quite hard to control until I realised you can stop yourself moving by running into obstacles. It took me several tries to figure out why I kept losing; didn't initially see the counters on the Snake & Eagle and the fact that you immediately go to the game over screen before the vision cones even appear left me a bit confused. Congrats on the submission!
It's a cool mechanic and the art is unique, but the execution could have been better! I don't know if the audio was glitched but I couldn't hear anything, and a lot of the times I died not knowing how, which can get really frustrating!
Changing to stone to protect yourself is interesting! Wasn't sure what the eagle guy did though.
The idea is interesting and can be explored further, although right now, as it is implemented, it doesn't pose much challenge or natural mechanical complexity. I like the art style a lot though.
Nice idea although I feel the execution could have been better, the character is really hard to control and there was alot of waiting behind walls. I also got killed while in stone form one time anyways. I do quite like the art style.
Not too bad, could do with polishing in the future.
Fun idea! I like the art style a lot.
I first started playing without reading "how to play" and couldn't understand why I was dying. Once I've read the instruction it was clear. I feel like the mechanic is so simple it could've been explained by itself. There is a cool "red vision" effect when hiding. If it was shown for a brief moment when I'm not hiding instead of instantly loosing it would be easier to understand.
But this is just a nitpick. It's a fun game, good job!
The artwork is amazing but the controls are very clunky. Greater control of my character would've helped a lot.
The visual design of this game is super well done! The only two complaints I have are with the level generation and the player movement. It took a long time for the player to stop walking once I released the keys, and in some cases, getting around obstacles was more challenging than avoiding being seen. Other than that, good job!
2000 score
I really liked the art, but the gameplay was too simple for me.
The sight lines effect is pretty nice. But you should get more warning time when they are about to see you, you cant really react well against that. More importantly I didn't realize how they were attacking me at first, because you die instantly and the light is not shown.
Play in full screen for full experience