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(+1)

You're right on the camera, I was going to add camera occlusion but unfortunately didnt have enough time. A better indication to when your grace is about to run out or damage is definitely on the to-do list. I wasn't really set out to make a survivors-like in the first place and to just make cool action game involving teleportation. So I suppose that's why it turned into a twist on the usual formula.

I'm really glad to hear that the elements are readable and have contrast, that was one of my biggest worried. Thank you for playing and I'm very grateful for your detailed feedback!