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10 to 1's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #306 | 4.300 | 4.300 |
| Audio | #453 | 3.800 | 3.800 |
| Artwork | #1054 | 4.000 | 4.000 |
| Enjoyment | #2869 | 3.300 | 3.300 |
| Narrative | #7979 | 1.850 | 1.850 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
10 to 1, several puzzles based around the concept of counting down/removing, and it's a quick burst game with a 10 second countdown per level
(Optional) Please credit all assets you've used
https://www.flaticon.com/free-icons/fighter
https://www.flaticon.com/free-icons/boxer
Icons used for the boxer scene created by Leremy - Flaticon
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Comments
i was not very good at the puzzles but it was still super fun! i loved the simplicity of some of them and i loved it! :)
Super clean UI and effects <3 I was not very good at solving them :(
Super polished presentation. I had to play a few times and I managed 6/10, but I wish there was a solution to some of them now! I’ll ask here since I’m curious, The morse code one, the one where you can drag the dot from the 0 and the dice I do not get. I enjoyed the zoom, the split the room by connecting two dots. The slider I wish 9:90 would also work because I was confused!
Overall super creative and a great job. The puzzles are frantic and very enjoyable!
I have added a link to a Google Sheet with all the puzzle solutions, so if you do want to check it out you can!
But I'm glad you enjoyed it!
My curiosity is satiated. Thank you :P
You're welcome 😉
Cool game, very difficult. Quite like the puzzles
super difficult… i got a lot of them but some of these are HARD
Well done! Yeah, it's at least 10x harder than other games... 😜
Really cool game idea and asthetic.
Unfortunately, I think I'm too dumb.
After 3 games, I just got 1 part achieved...
And I couldn't understand why I did it. But that's fine!
I think that's indeed the most polished games I've seen this far <3
Oh yeah? Which puzzle was it? When you reach the result screen and complete a puzzle, the grey text gives you a short 'meaning' behind it (eg: 10 became 1, or 10 to 1 by removing 9). That final screen was one of the last things I did so couldn't give it as much attention, but I will be making that easier in the future.
Thank you for the review and I'm glad you enjoyed it!
I have added a link to a Google Sheet with all the puzzle solutions, so if you do want to check it out you can!
Very polished in such a short period of time well done!
Real nice audio and visual effects!!
I'm a little bit confuse with this game (although the animation is great and the user interface is very clean).
Haha! Yeah, I knew the difficulty would be a bit polarising, but I also wanted that 'playbox' feel where, even if you aren't sure what to do, you get the enjoyment from playing around in each level until it just clicks. I will be adding a better hint system into the game to help that out for sure!
Very clean and well made, in a way it felt like a rhythm game
the puzzles are clever and fun
The puzzles are all really clever! The best experience is definitely to play through a few times. To me it felt like if wario ware was a puzzle game.
Nice job (:
That was one of the feelings I was trying to aspire to! Glad that came through 😊
Absolutely brilliant game but boy did I suck at this. These puzzles are so clever and well-made. The style is very 'Kurzgesagt' in the best way: simple and effective which helps keep focus on the puzzles.
One of my favourites so far.
I may have been inspired by them unintentionally, always adored their art style! I knew I wanted focus on the puzzles, it's stressful enough to have to figure things out in 10 seconds let alone with fluff. That's why I really dislike the [--][-,-] puzzle, it was one of the first I made while trying to get a feel for it but there's a lot of fluff on screen. It's gonna be the first one I redo
fun and difficult game. Wish some puzzles had more time than 10 seconds. I Loved the animations.
Good job!