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A jam submission

Count Me DeadView game page

Face five cowboys in quick-draw duels where every countdown plays by different rules.
Submitted by Lope, Zumate (@tomatofeverr), Frovio — 2 hours, 36 minutes before the deadline
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Count Me Dead's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#504.3764.376
Artwork#514.6934.693
Audio#704.2114.211
Creativity#1594.3994.399
Enjoyment#2474.1424.142

Ranked from 218 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Count Me Dead uses the "Count Down" theme as its core mechanic. Each duel is a race against a ticking timer: players must wait for the countdown to end, then react instantly to outdraw their opponent. Shoot too early and you lose. React too late and you lose. The countdown creates the tension and defines the entire duel experience.

(Optional) Please credit all assets you've used
All assets were created by the development team, except for the third-party assets listed below.

Audio assets:
- Public domain audio assets from Freesound and OpenGameArt.
- "Western" — Tunetank, available through Pixabay Music.
- "Retro Surf Rock" — Tunetank, available through Pixabay Music.
- "Upbeat Surf Rock Adventure" — Tunetank, available through Pixabay Music.

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Comments

Viewing comments 120 to 101 of 131 · Next page · Previous page · First page · Last page
Submitted(+2)

THIS WAS AWESOME, I kept replaying to try and beat them, each bosses gimmicks were cool and unique, and the dialogue was funny! 

Submitted(+2)

wow. That is an awesome game for jam.

ART is awesome,  game ready for Steam, in my opinion!

Submitted(+2)

insanely immersive! i love the art the story the sfx the everything! i feel like a real cowgirl HEEHAW! One More Minute!!! by birdyowl

Submitted(+3)

presentation is immaculate

Submitted(+3)

One of the only games I gave 5 stars all around for. This is incredible. It is so creative and so enjoyable. I love it so much. Great job. I love the characters too!

Submitted(+3)

I really loved how unique all of the characters' twists on the mechanics are. I didn't know how you were gonna escalate it from the first outlaw's speech bubbles covering the timer, but you sure did!

Submitted(+3)
Honestly could win it all. Incredible all around.  

5 STARS DOWN THE LINE EASY

Submitted(+3)

oozing with the sauce, great characters and fun minigames. well done to all members of the team, really enjoyed my time being The Best Player Of Count Me Dead In History Ever

Submitted(+3)

Very good iteration on the "tap as close to 0 as possible but your enemies are rude mfs" concept because I frankly can't put this any other way. Art slaps, narrative is hilarious and charming, got us to draw a pillow don't ask about that part.

VOD: https://www.twitch.tv/videos/2832753587

Submitted(+3)

made it through all the levels, really good game

the old man on level 3 was the hardest, i had a really rough time lol

Submitted(+3)

Awesome game, took a simple idea and really made it shine. Awesome work.

My group had a similar approach with having characters disrupt a rhythm game rather then a count down.
Cool to see how another group approached a similar format.

Submitted (1 edit) (+2)

super fun little game! i enjoyed it a lot! a simple idea executed very well - i like all the little twists added to the mechanics at each level, how each enemy felt unique and thematic. i liked the little through-line story, especially the little twist at the saloon! from the bat i was a fan of all of the character names, and the little bits of dialogue to flavour the levels. even the different noises for the different character dialogue! i found it really creative all the ways the ui was manipulated for the different enemies (i chuckled when the speech bubbles first popped over the timer), and though i did find a few of the mechanics a little frustrating, overall i had a really good time with the game. doesn't overstay it's welcome, and finishes with a satisfying conclusion. feels very polished and complete, and a fan of the artwork as well of course. pretty much no notes, this one's a winner in my books :)

tangential note, but after losing a few rounds (the last life of de vile got me a lot of times!), i made a little more fun for myself by holding my mouse like a gun in a holster, and whipping it up to shoot. immersive B)

Submitted(+3)

the text to get in the way of the timer got my guard down didn't expect that 🫡 Art style and Music banging!

Submitted(+3)

One of my favorite games of the jam so far. At the start I was very skeptical, since in the first battle the gameplay looked like a simple "count the number in your head", but the twists that it takes in the next levels really make it shine! Not only, I really liked how each round was a different twist of that new mechanic, this game really knows how to keep the gameplay fresh, and I personally love how it breaks the fourth wall in a way that makes sense. The top notch artstyle on top makes this an incredible game. Excellent work! 

Here's the VOD (game is at 1:56:00) 

Submitted(+3)

it just kept getting better!!

Submitted(+3)

"Huh this is so easy, I just click when it hits 0"

"Oh that's an annoying bug... wait"

"WHY IS THE MUSIC A DIFFERENT BEAT"

"Okay, lock (and load) in."

"SHOOOTTT HER!!! SHOOOOOT HER!!!"

Submitted(+3)

straight 5's all around

Submitted(+3)

HOLLT COW, I LOVED THIS GAME!!

The way they present a simple premisse with an amazing twist for each boss is AMAZING. I loved the visuals and how the whole game is playing around with the UI and the information delivery. You don't need a tutorial because it is EMBEDED in the gameplay!!

Looking forward to see this team's next game, because this one was TOP NOTCH!!

Submitted(+3)

One of the best game of the jam. Fun game with fun execution, the meta humor with the gameplay lands really well. The drawn assets are also really cool, love the art direction !!

Submitted(+3)

One of the highlights of the jam for me, art and writing is super fun, and the gameplay is simple yet hooked me - playing on stream was a blast! ^^

Viewing comments 120 to 101 of 131 · Next page · Previous page · First page · Last page