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The graphics for this look really good! So far this is the first Unreal game I've seen. The gameplay is simple but it took me a bit to find the right path down. I do think that it could be improved with some more hints to the player as to what path is the right one with a visual or audio cue because right now its just trial and error. Might also be interesting if you created branching paths for if the player decided to drop more ballast to get down one path instead of gliding to a less intense drop or something similar. But really great idea, its got me excited thinking about how it could progress!