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(+1)

Imaculate  visuals, and music is pretty nice too. Honestly a beautiful game and i can really see the apeal and respect the vision. Honestly the passion is just ozzing out of this one and i can see this being a gem of a game.


But, unfornuatly as the others mentioned, this game is held back by how wonkey it can be to  controll the dancers. Not to be that person, but if i was to make a suggestion, maybe  have it so that left click controlls  red dancer, or switches main dragging dancer, while  holding both makes them do the poss/kiss. Alternatively you could even  keep the system in place as is, but have a distinct visual indicator  of who's taking the lead (like did in the tutorial), and or maybe make them switch with a quick spin. But of course, hindsight is 20/20 and its easy to jsut suggest ideas, and a diffrent thing entirely to impliment them and see how they affect the balance of everything

Anyway i'm up at 2 am and i was planning on playing palworld but  somehow i got pulled into  these jams games, so if anything  your game dragging me away from the allure of the pals.  that's how you know you have something going for you. HOnestly, good work with this game and you got something real beautiful here, very impressive!

And remind me to stop staying up until  2 am

Thank you for your review - We actually do have the button to have the overhead indicator as from the tutorial in the lower right. The intent was that it should feel "As difficult as learning to dance", but as others have said, it was a bit of a mis-step. I do recommend giving it another try with the overhead guide re-enabled, the UI for that option wasn't particularly clear.