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A jam submission

One Million CatsView game page

One-Million-Cats?! It's Entirely Up To You :3
Submitted by quarkal, anticronos, miyowi, Tom — 1 hour, 19 minutes before the deadline
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One Million Cats's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#10454.0004.000
Audio#36372.9552.955
Enjoyment#40613.0453.045
Artwork#58192.7732.773
Narrative#68562.0452.045

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The objective is to stop the number of cats on your balance board from counting down to zero. Also, there are "tricks" which involve passing a 10 second countdown without any cats falling off.

(Optional) Please credit all assets you've used
explosion png - https://pngimg.com/image/15363
supernova png - https://icon-icons.com/icon/supernova/98598
combo sound - Jet Set Radio https://www.youtube.com/watch?v=So3D5JdnRk8
meow sound - Undertale

(Optional) What would you like to be called if GMTK features your game?
quarkal, bouncyshield, miyowi, and cronos

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Comments

Submitted

Such a unique and simple art style and very clever choice for a short jam like this. Really enjoyed the game :)

Submitted

this was such a fun and unique game !! i love how realistically the cats are just black dots, but the theming rly made me feel like they were a million cats lolll. great submission good job !

Submitted

Mewww, meow meow meow, miaow mewo mew mew MEOW MEOW mewwwww Meeeow, mewwww meOOW

Submitted

This was pretty fun. LOVED the JSR combo sound in there

Submitted

Super creative and fun to play ;)

Submitted(+1)

Really cute and abstract little game! I like your use of physics - it allows for both a puzzle-y element and some frantic energy. The randomly selected drops kind of reminds me of Tetris, and just like Tetris poor decisions can screw you over later on. You have to manage the board carefully. I liked the strategy involved with the different shapes, too: both the materials and the spheres vs. cubes. Also, cats!

I found myself losing really quickly for some reason. The physics of the game just seemed to respond really slowly? Once the platform started leaning one way, and the cats all flooded that direction, I simply couldn’t get it to tilt back in time even with triple the blocks stacked on the other side. The green and yellow shapes also disappear quick and don’t have a strong enough effect to do very much good (same with spheres which roll off very quick). I just felt like all my actions were weak, and the cats are so slippery I can’t deal with them fast enough. Maybe I’m just playing it wrong, though, I don’t know exactly how your physics system works!

Great job! This is a super original experience. (By the way, thanks for the disclaimer. I was concerned the cats were really exploding…)

Submitted(+1)

Nice and creative idea once the abstract art and gameplay clicked.

Submitted (1 edit)

It becomes pretty fun when you understand well the mechanics and the difference between materials. Nice entry!

Submitted(+1)

Cool concept, I enjoyed my time with it.