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Thanks for the feedback! I think we learned a lot from this attempt, especially when it comes to theme implementation and balancing. If we continue developing the game, I think your suggestions would be some of the first we get too! I think we noticed everyone found level 3 to be very difficult. If you watch the speedrun attempt on our itch page, level 3 requires complete mastery of the gameplay mechanics, which I feel is quite a large jump from levels and puts a large expectation on people who've played the game for maybe 10-15 minutes at most? I want to mention our team really enjoyed your game again, by the way!