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(1 edit) (+1)

Game is pretty tough. Nice art and audio. Might be good to make it a little more more clear where to jump in the start. Also the ledge grab mechanic seems a bit fiddly. I kept getting stuck on ledges grabbing them when I didn't want to, specially in the second stage. Oh and I also really like the zoom out thing when the stage starts.
Here's a vid if you want to see me struggle:


(+1)

I really appreciate the gameplay video !!! Helps a lot figuring out what i did wrong/what's unintuitive ^v^

The game's difficulty mainly comes from a lack of good explanations (some of the controls like [S] to fall faster aren't explained at all ingame inside the jam build) and some really badly tweaked platforms (the ledge mechanic felt bad because the hitboxes are really messed up lol)

The final jam version ended up really janky to be honest xD
Glad you enjoyed some of it though ^^ Thanks for playing !