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Timmy has 7 Minutes to Destroy the Universe's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #1602 | 3.827 | 3.827 |
| Narrative | #3966 | 2.556 | 2.556 |
| Audio | #4067 | 2.872 | 2.872 |
| Creativity | #6151 | 2.929 | 2.929 |
| Enjoyment | #7982 | 2.214 | 2.214 |
Ranked from 196 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Click the detonator to initiate the destruction of the universe! Meanwhile... your appliances, nephew and dog are malfunctioning, maintain them...
(Optional) Please credit all assets you've used
See description for credits
(Optional) What would you like to be called if GMTK features your game?
Bramble
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Comments
Really charming art and vibe the presentation is great. I do think the main timer felt a bit too long, and the hidden bomb caught me off guard in a way that felt more unfair than fun. Shortening the tmer or making the bomb more visible would help a lot. Still, the music and style fit the game perfectly. Nice work overall!(pls play game)
The timer was really long, the bomb was not visible and I felt cheated by that.
The music and art is amazing! Matches perfectly with the vibe of the game
Nice art style, looks great. I felt the main timer was too long. But the cheeky backup bomb always got me
I felt boring, 7 minutes (in fact more, cause timer stops sometimes) it's too much. I didn't played for the end( Maybe decrease time to minute would solve this problem. Maybe between this 7 minutes something interesting happens, but i have huge barrier in mind, so i dropped game( Good bite with a bomb behind screen :D
Anyways, simple and good artstyle. Not bad music. Idea is interesting.
Finally to avoid such barriers from appearing in players minds, test the game on yourself and others, take feedbacks and improve your games!
Anyways good job!
I like the art style for this game! It did get a bit boring running around in circles, a little more variety would've been nice.
Fun game! It's fun tring to plan the most optimal path and calculate how long you can ignore some timers!
I LOVE the cute little art style! Very good, well done! :)
Love the name and premise, cute management sim here!
Having the objects move around would have provided some much-needed variation. But the controls and humour were pleasant enough to keep me going till the end!